Ghost of Yōtei, Marvel’s Wolverine, Intergalactic: The Heretic Prophet, and more, might be affected by this change.
PlayStation’s approach to PC releases could be changing in a big way, especially for its story-driven first-party games. After years of bringing major exclusives like God of War, Marvel’s Spider-Man 2, and Ghost of Tsushima to Steam, a new report suggests Sony is now pulling back on that strategy for future single-player titles.
According to Bloomberg reporter Jason Schreier’s post on Bluesky, PlayStation studio business CEO Hermen Hulst reportedly confirmed during a company town hall meeting this week that first-party narrative-driven single-player games will remain console exclusives for PlayStation going forward.
The report follows earlier claims from Bloomberg this year that PlayStation was re-evaluating its PC plans for future releases. At the time, there was still uncertainty around how strict the policy would be.
Which PlayStation games may no longer come to PC?
If PlayStation is indeed stepping back from bringing its narrative-driven first-party games to PC, then some PS5 exclusive and upcoming PS5 titles could remain locked to Sony’s console ecosystem. Current and upcoming releases reportedly expected to stay off PC include Intergalactic: The Heretic Prophet, Marvel’s Wolverine, Saros, God of War Sons of Sparta, Ghost of Yōtei, Phantom Blade Zero, Fairgame$, and potentially the God of War remakes.
Why is PlayStation reportedly changing its PC plans?
Sony hasn’t formally announced this direction to the public, so everyone can only make assumptions as to why this is so for now. However, Former PlayStation executive Shuhei Yoshida recently questioned the idea of reducing PC releases altogether, particularly because of the additional revenue they could bring in over time.
“Releasing games on PC after a couple of years must have helped recoup the investment of these big budget games and help[ed] the team and company to reinvest that money into their new games,” Yoshida said. He also added: “If they were releasing new AAA games day one on other platforms, I don’t think that’s a good strategy for [a] platform holder like PlayStation.” Yoshida continued, saying that he was “not seeing any proof of them changing their strategy this generation, but if they are changing, it's going to be interesting how they are able to maintain the investment on the big budget games on the first-party side going forward.”
At the moment, Sony has not publicly announced any formal end to its PC release strategy for first-party games.







