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Heroes8 years agoGosu "GosuGamers" Gamers

Balance update tweaks Tracer

Just a couple weeks after the release of Tracer, Blizzard has released a balance update to try and scale her potential down a bit.

Tracer is the latest hero to have joined the Nexus and has had a major impact on the game in her short time there. She's a significant force, especially in the right hands, but Blizzard decided she needed a few tweaks. The latest balance update released on May 4 made multiple changes to her kit.

 

  • Health decreased from 1270 (+4% per level) to 1206 (+4% per level).
  • Health Regeneration decreased from 5.25 (+4% per level) to approximately 5.02 (+4% per level) Health per second.
  • Basic Attack damage reduced from 29 (+4% per level) to 27 (+4% per level).
  • Focus Fire (Talent)
    • Final shot damage bonus increased from 30% to 35% of the total magazine’s damage.
  • Locked and Loaded (Talent)
    • Damage bonus increased from 35% to 40%.
  • Melee (W)
    • Pulse Strike (Talent)
      • Pulse Bomb charge bonus increased from 15% to 20%.
  • Recall (E)
    • Cooldown increased from 24 to 26 seconds.
    • Slipstream (Talent)
      • Cooldown reduction decreased from 4 to 2 seconds.

 

Tracer is performing just a little too well on all fronts. While we are excited to bring her to the Nexus, we understand that in the right hands, she can be an absolute terror to the enemy team. We’re lowering her Health, Basic Attack damage, and increasing Recall’s cooldown to make her less universally powerful.

These changes are coming just in time, seeing as she'll be available for competitive play starting next week. These changes only make her harder to play, so it will be interesting to see how professional players will utilize her, if at all.

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