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10 years ago

Tracer talents revealed!


Check out the full list of trailer talents and get a feel for how to best build the ultimate, annoying, Tracer.

Tracer is the first Overwatch character to enter the Nexus and her playstyle looks and feels unique. She is the first hero to have access to a heroic at level 1 and her reload mechanic has the potential to make her a premier ranged assassin. Mobility is essential and Tracer has it in spades.

Just today, Tracers talents have been revealed, showcasing how the Heroes design team plans to implement the first FPS character into Heroes:

LEVEL 1
 

  • Pulse Strike: Increases Melee’s Pulse Bomb charges from 10% to 15% against Heroes.
  • Slipstream: Reduces Recall’s cooldown by 4 seconds and increases the amount of time Recalled by 1 second.
  • Tracer Rounds: Your Basic Attacks reveal enemies for 4 seconds.

LEVEL 4
 

  • Parting Gift: Recall leaves behind 3 bombs that deal 250 damage each to different targets.
  • Is That a Health Pack?!: Increases Regeneration Globe and Healing Fountain healing by 100%.
  • Untouchable: Takedowns increase your Basic Attack damage by 2% up to 30%. These bonuses are lost on death.
     

LEVEL 7
 

  • Jumper: Increases Blink's charges by 1.
  • Bullet Time: Basic Attacks lower the cooldown of Blink by 0.1 seconds.
  • Spatial Echo: Using Recall grants 2 charges of Blink.
     

LEVEL 10 (Heroic Upgrades)
 

  • Sticky Bomb: Increases Pulse Bomb radius by 50% and enemies hit are slowed by 60% for 3 seconds.
  • Quantum Spike: Pulse Bomb deals an additional 10% of the primary target’s maximum health.
  • Pulse Rounds: Increases Pulse Bomb’s range and charge rate from Basic Attacks against Heroes by 100%.
     

LEVEL 13
 

  • Bullet Spray: Increases Melee’s radius by 50%, and causes it to damage all enemies in range.
  • Ricochet: Your Basic Attacks have a 50% chance to hit another nearby enemy, prioritizing Heroes.
  • Leeching Rounds: Your Basic Attacks against Heroes heal you for 20% of their damage dealt.
  •  

LEVEL 16
 

  • Sleight of Hand: Reduces Reload time by 50%. This equals 20% more damage per second.
  • Focus Fire: If an entire ammo magazine is unloaded on an enemy, the last bullet will deal 90 bonus damage. This is equal to 30% of the total magazine.
  • Locked and Loaded: Reactivate Reload within the last 50% of its cast time to increase your Basic Attack damage by 35% for that magazine.
     

LEVEL 20
 

  • Get Stuffed!: Reduces Melee’s cooldown by 3 seconds. Hitting an enemy with Melee who is stuck with a Pulse Bomb causes the bomb to instantly explode and knocks the target away from you.
  • Total Recall: Recall also heals you equal to the amount of Health lost during that time.
  • Composition B: If you successfully stick a Pulse bomb to an enemy Hero, you also drop another one at their feet that deals 50% damage and explodes slightly earlier.


Note that Tracer does not have access to two heroics, instead having the choice between 3 dramatic upgrades to her base level 1 Heroic Ability, Pulse Bomb.  Pulse Bomb is only castable once you have acquired 100 charge, which you can obtain by damaging enemy heroes.

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