SquaLL takes a Drone off the minerals and goes out to scout and quickly finds his opponent. SquaLL is hindered to harass and annoy Gosia, as he gets his first marines out. Soon thereafter, with SquaLL out of sight, Gosia places his second Command Center at his nearest expansion. Meanwhile, SquaLL techs for Lair and has added another hatchery plus an evolution chamber.
Relatively unthreatened, Gosia adds two more Barracks and trains Medics as his Academy finishes. SquaLL will counter this with mutalisks, as he adds a Spire just above his expansion's mineral field.Both players keeping calm at the moment, with Gosia continuing to increase his infantry force, and SquaLL hastily getting his first mutalisks up. With the first eight out, he travels the late-winter terrain and advances to Gosia's main base. He manages to shatter the armor of one lone marine, but then needs to fall back because of too many Missile Turrets.
Gosia keeps turtling, and adds a Starport, as well as increasing his human army. SquaLL, having pushed Gosia back a bit takes control of the map and expands at the bottom left position. All the while, SquaLL continues to find a way to harass and take an SCV or two from Gosia's natural expansion, but is stopped by the defending Gauss Rifle holders.

Hence, he adds more Barracks and increases his food count, now on 112. He also has Science Vessels on the way, a necessary add-on if he is to win this match. We also see a tank among the infantry.
Time to move out! Gosia advances once again to the bottom right expansion of SquaLL, and as he armies clash, Gosia's Gauss Rifles pound away the unarmored mutalisks, and the Zerglings have little to put up against the Firebats. Instead he brings in the mighty alienated elephants, the Ultralisk.

With the advantage on his side, Gosia can finally add another expansion up, in the mid right, well-guarded by his troops, constantly reinforced by new marines from the eight Barracks of his. But feeling the bloodlust, Gosia charges on to SquaLL's position, wanting to end this match. This he shouldn't have done, being placed right between SquaLL's two armies and is cut off. SquaLL sees his chance, and attacks Gosia with all he's got, but is stopped by the masses of the Terran dominion.
The second attempt gets better, as he gets a free passage to SquaLL's base. Eliminating the top expansion with his main force and the bottom expansion with an add-on group, SquaLL has no further income. And with two Dropships dropping marines and medics into his main, SquaLL sees the light in the end the tunnel.

Links to more information and sources
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ToT)Gosia(
ToT)SquaLL(
Tau Cross



