
Many players within the StarCraft community have voiced their concerns over the art direction that StarCraft II has taken, most notibly with the new screenshots we revealed earlier that showed off some of the Zerg units. Your concerns have been heard, and they are being looked into.
Karune is at it again, patrolling the official forums and providing solid answers to some of the tough questions that fans have about the upcoming StarCraft II. Karune did his best to let us know that the screenshots we have seen are definetly not the final product and that we could see some changes to the art direction, but that they may not be as drastic as people may feel they should be:
The team has heard some feedback from the community that is concerned that the look of SC2 is too "colorful" and that more "realistic" color choices would be more in keeping with the original StarCraft. We saw a lot of these types of posts early on after we made the announcement.
I just spoke to Sam Didier (our Art Director) about this issue and he tells me that in order to make the units read well we have added A LOT of team color which really blows the units out and makes them look super-colored especially with the brighter colors (red, blue). The art team plans to take one or more passes over all the units in the game to try to balance out team color so it still works for game play but looks less bright and more in keeping with the original StarCraft. Changes to the over-all look to the game are always an option and the team is always tuning and trying to balance out the look of the game.
Hopefully this will address some of the complaints some players within the community have had with the overall look of the game.

Links
Battle.net - Source


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