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Splash art for Call of Duty: Modern Warfare 4.

Call of Duty: Modern Warfare 4 is set to launch on 23 October (Image: Infinity Ward).

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Call of Duty Modern Warfare 4 to launch on 23 October with DMZ, Nintendo Switch 2 version

Call of Duty: Modern Warfare 4's campaign will see war erupt in the Korean Peninsula.

Activision and Infinity Ward have revealed Call of Duty: Modern Warfare 4, the latest installment in the popular first-person shooter franchise, is set to launch on 23 October, 2026. The game will launch on the usual platforms, namely PC, PlayStation 5, and Xbox Series X|S, as well as the Nintendo Switch 2–marking a return for the franchise to the Nintendo platform. 

Modern Warfare 4's campaign will see war erupt on the Korean peninsula as North Korea launches a full-scale invasion of South Korea. This conflict will inevitably spill over to the rest of the world, bringing the operator-turned-outlaw Captain Price into the action as global catastrophe looms.

Modern Warfare's multiplayer aims to tighten gunplay with the removal of ‘Bloom’, among other changes, while retaining the franchise's emphasis on fluid movement in combat. ‘Kill Block’ will be the game's new mutliplayer battleground while ‘DMZ’ returns as the series' extraction game mode.


Call of Duty: Modern Warfare 4

Release date: 23 October, 2026
Platforms: PC, PlayStation 5, Xbox Series X|S, Nintendo Switch 2
Developer: Infinity Ward


Modern Warfare 4's campaign sees war erupt in the Korean Peninsula

Modern Warfare 4 places players in the shoes of Private Park, a young South Korean soldier facing live combat for the first time just as North Korea launches a full-scale invasion of South Korea in a conflict that pushes the rest of the world into the brink of conflict. As Private Park, players will fight through collapsing cities and trenches, with Infinity Ward claiming that the campaign will deliver “the chaos, pressure, and split-second intensity of ground-level combat.”

The developer added that the campaign is also built “with attention to the culture, history, and military detail of the region.”

The action in Modern Warfare 4's campaign won't be limited to the Korean Peninsula too, as players will also reunite with Captain Price in a hunt for revenge toward a weapon powerful enough to shift the balance of power. The operator-turned-outlaw will be working outside the system he once served, inevitably bringing him into conflict against old allies, as teased in the trailer.

“From large-scale battles and covert missions to combined-arms warfare and cinematic set pieces, the Modern Warfare 4 Campaign delivers gritty combat and gameplay variety across a war that spreads far beyond the front lines,” said Infinity Ward.

Modern Warfare 4 multiplayer features DMZ, Kill Block game modes

Beyond its single-player campaign, Modern Warfare 4's multiplayer experience features two primary game modes: DMZ and Kill Block.

DMZ makes its return to the series in Modern Warfare 4 as the definitive Call of Duty extraction experience. Players will deploy solo or in a squad to loot, fight, negotiate, betray, and extract with whatever they can carry as an off-the-books asset tasked with recovering advanced military technology left in the wake of war. Infinity Ward claims DMZ will offer a new story with every deployment, with changing weather, dynamic military objectives, and hostile forces moving throughout the zone. 

More information on Modern Warfare 4's DMZ game mode will be unveiled on 7 June.

Meanwhile, Kill Block introduces a new multiplayer battleground set inside the Westbridge Training Facility where the combat space reconfigures between rounds. Kill Block supports 3v3 and 10v10 modes, with future support planned for more core Multiplayer modes.

Multiplayer progression in Modern Warfare 4 will feature a redesigned Create-a-Class system unifies Operators, weapons, Equipment, and Killstreaks into a single loadout. Gunsmith also returns with deeper customization options, with attachments now notably being shared by weapon classes.

New to Modern Warfare 4 are ‘Apex Attachments’, specialized unlocks earned by fully progressing a weapon. These alter weapon handling, firing behavior, tactical utility, stealth capability, or combat role. New weapons, Equipment, and Killstreaks are also available at launch, with players also being able to enter Prestige at max Soldier Rank.

Modern Warfare 4 will have two Prestige paths: Classic Prestige and Regular Prestige. Classic Prestige will be the series' traditional reset experience, relocking Create-a-Class progression in exchange for increased XP earn rates and access to exclusive Prestige rewards. Meanwhile, Regular Prestige allows progression to restart from Level 1 without resetting Create-a-Class content, built for players who prefer to maintain their unlocked Loadouts.

Modern Warfare 4 promises tighter gunplay, more fluid movement

Modern Warfare aims to continue delivering the series' movement-centric combat, with key innovations being introduced to the game toward that end including tighter gunplay and more fluid movement.

Infinity Ward claims Modern Warfare 4 will unify precision aiming, physical handling, realistic audio propagation, enhanced visibility, and smarter combat perception into “the most authentic Modern Warfare gunplay yet.” 

The biggest change is the removal of Bloom, making hipfire shots feel more direct, predictable, and connected to where the weapon is pointed. Recoil, convergence, and weapon handling have been rebuilt to more directly reflect player input, with depth of field and visual effects also being refined. And to create consistent behaviour in every engagement, weapons have been made to respond more naturally to player movement, stance changes, and changing environmental conditions.

Modern Warfare 4 also refines the series' movement systems to support a wide range of playstyles. Traversal, combat movement, and gunplay transitions are designed to feel seamless and responsive, with mantling, climbing, hanging, and jumping receiving expanded movement options.

“Bullet trajectory, weapon motion, Operator stance, camera, audio, FOV, and target visibility all line up in one highly tuned combat fidelity system. The promise is simple: no bloom, no guesswork, and no doubt. Every shot tells the truth,” said Infinity Ward.

Modern Warfare 4 to focus on PC, feature new Nintendo Switch 2 version

Infinity Ward has partnered with Canadian developer Beenox to deliver a renewed PC focus for Modern Warfare 4, with the developer claiming players will be given more ways to tune performance, visual fidelity, responsiveness, and customization on PC.

Among the listed optimisations, multiple upscaling and frame generation options will give PC players more ways to balance image quality, performance, and responsiveness. Players looking to push for visual fidelity can expect the usual suite of high-end PC options, including DLSS 4.5 support, expanded real-time ray tracing across Campaign, Multiplayer, and DMZ, improved performance across ray-traced reflections, ambient occlusion, shadows, and volumetrics, and higher-fidelity VFX and volumetric settings.

Modern Warfare 4 will also see the series return to a Nintendo platform after over a decade with the Nintendo Switch 2. Infinity Ward partnered with Spanish developer Digital Legends for native development on the Nintendo Switch 2. More details on the game's Nintendo Switch 2 version are set to be shared later in the year.

Call of Duty: Warzone integration for Modern Warfare 4

Modern Warfare 4 will launch with integrated content and seasonal progression for Call of Duty: Warzone shortly after the former's release. 

As part of this transition, Call of Duty: Warzone will no longer be available on PlayStation 4 and Xbox One with Season 1, with the game no longer being available for new downloads on those platforms starting on 4 June. The in-game store for Call of Duty: Warzone on PlayStation 4 and XBOX One will also be removed on 25 June.