The official game rules, settings and maps have been released for WCG 2007, which will be held in Seattle during October. We see Gnoll Wood being added.
| Official Maps | ||||||||||||||||||||||||
| Terenas Stand | ||||||||||||||||||||||||
| Twisted Meadows | ||||||||||||||||||||||||
| Turtle Rock | ||||||||||||||||||||||||
| Echo Isle | ||||||||||||||||||||||||
| Gnoll Wood | ||||||||||||||||||||||||
- Lost Temple is missing, the map that's known for being the most imbalanced map in a regular map pool, says our WarCraft expert Genie. He says that now the map pool is balanced.
- There will be no huge advantages map-wise for any race, he ends.
The map pool was largely affected after receiving lots of pointers in the WCG rule feedback programme, says ownitsch, WCG organizer to MeetYourMakers.
| Game Settings | ||||||||||||||||||||||||
| Speed | Fastest | |||||||||||||||||||||||
| Race | Any* | |||||||||||||||||||||||
| Match Length | Until the winner is determined | |||||||||||||||||||||||
| Lock teams | Yes | |||||||||||||||||||||||
| Teams together | No | |||||||||||||||||||||||
| Shared unit control | No | |||||||||||||||||||||||
| Random race | No | |||||||||||||||||||||||
| Random hero | No | |||||||||||||||||||||||
| Observers | Full | |||||||||||||||||||||||
| Visibility | Default | |||||||||||||||||||||||
* As in previous years, any race may be used, or random may be used, however the player must tell the referee before the game starts.
As always members of the GosuCrew will be in attendance in
Seattle this year to cover the event as official press, bringing you the latest updates as and when they happen.Links
WorldCyberGames.com - Offical News
WorldCyberGames.com - Warcraft III Rules V1.0 (PDF)
MeetYourMakers.com - Statement by ownitsch







