Last night Blizzard patched Overwatch; Competitive Play is back!

Overwatch Gosu “GosuGamers” Gamers

Version 1.3 of Overwatch is now live, including Eichenwalde and Competitive Play Season 2!

After a few weeks of PTR updates, we finally got another update to the live game (currently only on PC & XB1, with PS4 following soon). And this update will prove to be meta defining for all sides of play. Competitive Play started Season 2 finally, a number of heroes got significant changes, we got a new map (Eichenwalde) and more changes to boot.

We have listed some of the most significant changes below, for the full patch notes visit the Overwatch Forums.

Competitive Play


  • Skill rating is now measured on a 1-5000 scale instead of the former 1-100 scale
  • Skill Rating Tiers
    • Players will now be assigned to a tier, depending on their skill rating
      • Bronze - 1-1499
      • Silver - 1500-1999
      • Gold - 2000-2499
      • Platinum - 2500-2999
      • Diamond - 3000-3499
      • Master - 3500-3999
      • Grandmaster - 4000-5000
  • Map Changes
    • The time bank system has been added to Dorado, Hollywood, King's Row, Numbani, Route 66, and Watchpoint: Gibraltar
  • Instead of going into Sudden Death, tied competitive matches will now result in a draw
  • Players must now win at least 50 competitive matches to be eligible for a spot in the top 500


Hero Changes


  • Double jump no longer resets when wall climbing
  • Dragonblade
    • Duration of Genji's ultimate has been reduced from 8 seconds to 6 seconds


  • Amp It Up
    • The boosting of movement speed has been decreased by 30% (from a 100% increase to a 70% increase)


  • Blizzard
    • Projectile now pierces barriers
    • Radius has been increased from 8 meters to 10 meters


  • Chain Hook
    • If the hooked target isn't in Roadhog's line of sight when retracting the hook, they will be moved back to the position where they were originally hooked

For more competitive Overwatch news, follow us @GosuOverwatch.


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