Shamans are really starting to feel the love. Also, will Demons be overpowered?
The general verdict on the so far revealed Shaman cards seems to be that [card]Tuskarr Totemic[/card] is insane, [card]Totem Golem[/card] is really good, [card]Ancestral Knowledge[/card] can fit in the right deck and [card]Thunder Bluff Valiant[/card] has a lot of potential. Only [card]Charged Hammer[/card] and Draenei Totemcarver are perceived as not very useful, so the class certainly got strong tools. Now, Healing Wave was revealed - and it seems bonkers.

The heal for seven is only a slightly weaker version of Druid's [card]Healing Touch[/card], but it has the Joust-mechanic attached to it to double the amount of healing done as long as the Joust is won. Good luck getting through that and my [card]Antique Healbot[/card]s, Face Hunter! It's already speculated if this is the missing piece for a viable Control Shaman or if it pushes the [card]Ancestor's Call[/card]/[card]Malygos[/card] Shaman into competitiveness.
One more card was revealed mere minutes ago and it's called Holy Knight - or something along those lines, once again this is a translated version only. It's a 4/3 for three mana, so more than alright with regards to the stats, and its Battlecry is to silence a demon. So, if your deck is totally insane but always loses to [card]Mal'Ganis[/card] being pulled by [card]Voidcaller[/card], I guess you tech in this guy? The minion seems to be a preemptive measure by the games' designers in case Demon-decks are really going through the roof some day and probably wouldn't see much play right now. But then again, we haven't seen an awful lot of the new Warlock cards yet, so maybe the Holy Knight will become a viable choice.

So, what do you think about those two cards? Can Shaman be good? Will the demon invasion be stopped by Holy Knights? Tweet at us or drop us a comment. Also, here's our spoilers' page in case you want to check up on the other revealed cards.







