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Shadow and Order will be delayed to 9 June (Image: Bungie).

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Destiny 2’s next major update delayed to June 2026, Bungie confirms major overhaul

The timing of the announcement made players suspicious, as it comes just before Marathon’s Server Slam on 26 February.

Fireteams are staring down a far longer wait than expected. Bungie have confirmed that Destiny 2’s next major update has been delayed until June 2026, a four-month push announced in mid-February that lands far longer than usual. 

Alongside the delay, the studio also revealed sweeping revisions and a full rebrand, signalling deeper changes behind the scenes as players brace for a prolonged content drought.

The announcement was shared on the game’s official X (formerly Twitter) account on Thursday, 19 February, where Bungie confirmed that Destiny 2: Shadow and Order is undergoing “large revisions” and will no longer hit its original release window:

In the statement, Bungie said the update is being changed and expanded to include “sizable quality-of-life updates,” which has resulted in both the delay and the decision to rename the release. The newly revised update is now scheduled to launch on 9 June 2026.

Exact details will be shared closer to launch, but Bungie confirmed that previously announced features, such as Weapon Tier Upgrading, remain in development. These will now arrive alongside new additions, including the expansion of Tiered Gear across all Raid and Dungeon activities, Pantheon 2.0, Tier 5 stats for Exotic Armours, and further improvements.

Through to June, Bungie said the live version of Destiny 2 will continue to receive routine bug fixes and stability updates, alongside ongoing portal modifiers, Guardian Games in March, and the return of a more frequent Iron Banner cadence in April

Destiny 2 community disappointed and displeased by the announcement

With February barely underway, the move to a June release window stretches the wait far beyond a standard seasonal delay, leaving many players facing months with limited new content and little clarity on what comes next.

Reaction from the community was immediate and sharply divided, with players voicing everything from cautious optimism to deep frustration over the game’s current direction.

One of the most detailed responses came from @SneakyBeaver, who questioned both the scale of the delay and Bungie’s wider approach to content delivery:

“Is there something that caused these large revisions? For a mid-season update to be delayed 3 months is pretty extreme,” they wrote. While welcoming the quality-of-life improvements, they warned that “QoL alone is not going to drive people in (or back),” adding that relying too heavily on system changes risks making the player population “more unstable instead of better.”

They went on to argue that content has felt thin since the introduction of the two-expansion system, pointing to long communication gaps, major delays, and a perceived shift in focus. Marathon, Bungie’s upcoming extraction shooter, was described as taking up “a lot of spotlight while this goes on,” alongside concerns that players have been left with repeated calls for patience rather than clear direction.

They also emphasised the community deserves “more than just several ‘be patient’ vibe checks.”

Other reactions were more optimistic, like X user 90’s Gamer Veteran who thanked Bungie for the update and said they were heading back in-game to grind: “Thanks for this [situation] update! Gonna grind now, love you Bungie xoxo.”

Meanwhile, Destiny 2 content creator Above shared a far more sombre perspective:

“Breaks my heart for the community to see this,” they wrote, explaining that they had taken a six-month break from the game and felt they had “missed nothing.” They described it as “a shame to see the community continue to be led on like this,” adding that players “deserve so much better.”

Elsewhere, some players speculated that Bungie may be diverting significant development resources towards Marathon over the coming months, potentially contributing to Destiny 2’s extended timeline. 

While Bungie have not addressed these claims directly, the timing of the announcement, which is very close to Marathon’s Server Slam on 26 February, has intensified discussion around studio priorities and long-term support.