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Nintendo hit with ¥6.4 billion litigation loss following major patent disputes

Nintendo has been involved in several legal disputes over the past year, including patent infringement cases tied to the development of the Nintendo Switch.

Nintendo had just published its financial results for the previous fiscal year, and while the headlines are dominated by the blockbuster launch of the Nintendo Switch 2, there is a less-celebrated line buried further down the income statement. For the first time in recent memory, Nintendo has booked a loss on litigation: ¥6,414 million (roughly US$41 million), compared to absolutely nothing in FY2025. 

The results land at a particularly sensitive moment. Nintendo recently announced price increases across several of its products, drawing significant backlash from fans who feel the timing, given the company's very obvious financial strength, is hard to justify. Reporting record revenues and a new legal charge in the same breath is unlikely to quieten that conversation.

What is Nintendo's litigation loss in FY2026?

The ¥6,414 million charge appears under "extraordinary losses" on Nintendo's consolidated income statement, a section reserved for one-off items that sit outside the company's normal operating activity. It is categorised simply as "loss on litigation", with no further detail provided in the summary financials.

Litigation losses reported by Nintendo in  FY2026.

To be clear about the scale: ¥6.4 billion (roughly US$41 million) sounds substantial, but in the context of Nintendo's ¥568 billion (roughly US$3.63 billion) profit before tax, it represents just over one percent of that figure. It is also more than offset by ¥32.7 billion (roughly US$209 million) in gains from the sale of investment securities, also booked as an extraordinary item. 

What makes it notable is not the size; it's the novelty. This line did not exist in FY2025. It has appeared from nowhere, with no named counterparty, no description of the underlying dispute, and no indication of whether the matter is settled or still live. If it is settled, it is likely a one-off. If it is not, further provisions could follow in FY2027.

What legal cases was Nintendo involved in during FY2026?

Nintendo had a busy year in the courts. While the company does not directly link any of these to the ¥6.4 billion (roughly US$41 million) charge, they form the broader legal backdrop to FY2026.

One notable dispute involved Malikie Innovations, an Ireland-based patent licensing firm that holds over 30,000 patents originally developed by BlackBerry. In September 2024, Malikie filed suit against Nintendo in both US federal court and Europe's Unified Patent Court, alleging infringement across hardware and software in the development of the Nintendo Switch. 

The patents in question touched on core Switch functionality, including the console's ability to detect when it has been docked, Joy-Con navigation, portable device docking, and wireless local multiplayer transmission.

Both parties withdrew their claims in the Unified Patent Court in December 2025. The US case remains technically open, with proceedings stayed while Nintendo challenged several patents at the USPTO. Nintendo has not commented publicly on the status or outcome of the dispute.

Its patent infringement case against Pocketpair over Palworld also remains ongoing, though Nintendo suffered a setback when the Japan Patent Office rejected one of its three patent claims. Pocketpair has made changes to the game in response to the dispute.

On the anti-piracy front, Nintendo won a US$2 million judgment against circumvention device seller Modded Hardware and filed a U$4.5 million lawsuit against the lead moderator of the r/SwitchPirates subreddit, accused of running multiple pirate shops distributing unauthorised Switch games.

How did Nintendo perform financially in FY2026?

Despite the litigation losses, Nintendo performed pretty well in the previous fiscal year. Net sales nearly doubled year-on-year to ¥2,313 billion (roughly US$14.76 billion), driven by the Nintendo Switch 2 launch in June 2025. The console sold 19.86 million units in its first partial year; Mario Kart World shifted 14.70 million copies including bundle sales, and Donkey Kong Bananza followed in July with 4.52 million. The original Switch, now in its tenth year, still moved 3.80 million hardware units, with combined software across both platforms reaching 136.91 million units.

Operating profit grew 27.5% to ¥360 billion (roughly US$2.30 billion), with operating margin falling from 24.3% to 15.6%, expected in a hardware launch year. Nintendo's balance sheet remains robust: ¥1.79 trillion (roughly US$11.43 billion) in cash, total assets of ¥3.8 trillion (roughly US$24.25 billion), and a capital adequacy ratio of 77.6%.

Nintendo is forecasting a quieter year for sales,  down roughly 11% to ¥2.05 trillion (roughly US$13.08 billion), which is normal once the launch hype settles. Profit is still expected to tick up slightly to ¥370 billion (roughly US$2.36 billion), helped along by a slate of upcoming game launches that includes Yoshi and the Mysterious Book, Star Fox, Splatoon Raiders, and Rhythm Heaven Groove.

Nintendo has not disclosed the nature of the litigation charge, the counterparty, or whether the matter has been fully resolved. Further detail is expected when the company publishes its full annual report.

Author
Anna BernardoAnna “AnnaBers” Bernardo is a writer at GosuGamers and GosuEntertainment. She has been covering gaming, esports, and anime since 2021 and joined Gosu in 2024, where she tackles news, reviews, guides, esports matches, in-depth features, and more. A foodie and indie game enthusiast, Anna loves exploring hidden flavours and discovering lesser-known gems in both kitchens and virtual worlds.