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General12 years agoGosu "GosuGamers" Gamers

New HotS Patch Removes Warhound, Restores Carrier

warhoundpatch.jpg

It took barely a day for the Warhound to achieve infamy, though it took Blizzard a week to recognize the unit wasn't working. Besides removing the Warhound, a number of other balance changes were introduced, including the addition of the Carrier.

Blizzard are by no means shy of messing with their game if that's what it takes to reach a perfect balance, and this beta patch proves it. Abilities were removed, added, moved around, and units were sent back to the blackboard while an old favorite was reinstated. Cynics will be taken aback.

It isn't clear whether the Warhound may make a return, but Blizzard are reportedly tinkering with a better design for both the Widow Mine and the Tempest. It will certainly be interesting to see how the presence of both capital ships affect Protoss play.

The full patch notes are available below.

Zerg

Swarm Host

The locust’s attack range has decreased from 3 to 2.


Protoss

Oracle

We have removed the oracle’s Preordain ability.
We have added a new area of effect ability for the oracle called Phase Shield.
Targeted friendly units are shielded from harmful effects for 5 seconds.
Fungal Growth, Corruption, Contaminate, Graviton Beam, Concussive Shells, Abduct, Revelation, Vortex, and 250mm Strike Cannons – Phase Shield removes the effect and prevents units from being affected.
EMP – Phase Shield removes the anti-cloaking effect but not the damage dealt.
Neural Parasite – Phase Shield will not remove this effect but it will prevent units from being affected.
The energy upgrade has been removed.
Entomb’s duration has been reduced to 25 sec, but the health per Entomb has increased to 100.
The cost per unit has changed from 150/200 to 150/150.

Tempest

The attack range has been reduced from 22 to 15.
The damage has changed from 30 to 30 + 20 to massive.
The ranged upgrade has been removed.

Mothership Core / Mothership

Recall will now cost 100 energy.
The mothership core will now start with 50 energy and when upgraded, energy will be set back to 50.
The range of Purifier Beam has been increased from 7 to 10.

Carrier

This unit has returned to the game.


Terran

Warhound

This unit has been removed from the game.

Reaper

We have added a new passive ability called Combat Awareness.
This allows reapers to see up cliffs.

Hellion

Battle hellions can now be built from the Factory. It has an Armory requirement.
There is a new upgrade at the Armory that will allow transformation between Battle Mode and Normal Mode.

Widow Mine

We have removed the Armory requirement.

Source: Battle.net

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