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15 years ago

THE SOSO COLUMN #4: 'Greatest SC2 game ever played'

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In the fourth edition of The soso column, GosuGamers columnist Woody "soso" Favinger writes about how larger maps are changing StarCraft II for the better. Like the shot clock or three-point line in the NBA.

"The next season of the GSL starts next week and there’s already a lot to be excited about. Season two of the Code S/Code A format will feature new maps that are a lot bigger than the typical ladder maps we’ve been playing on for the last six months. Last week’s GSTL competed on these maps with tremendous success. They helped promote longer macro style games with each player often times ending up on four or more bases. If you missed the tournament, it really is worth buying the $4.99 season pass, even if just to watch the VODs of the finals. You can find that much money in your couch cushions, go digging around and buy those VODs... now!"



Missed out on the earlier columns?
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