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Neverness to Everness thank you key visual

Neverness to Everness is giving out rewards (Image: Hotta Studio).

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2 hours ago

Neverness to Everness adds free S-class selector and redemption codes for launch players

More rewards are available to players via redemption codes.

Neverness to Everness is boosting its launch rewards following a surge of early player feedback, with the developers now offering extra currency and a free S-class character to help smooth over the game’s first few days.

In a message shared on the game’s official X (formerly Twitter) account, the team said: "a heartfelt thank you for being with us through launch day". 

They continued: "Since the servers went live, we've received an incredible amount of feedback and suggestions from you. The team is actively looking into them, and we'll continue to follow your feedback closely while rolling out fixes and improvements." The same compensation had already been confirmed for the Chinese version, with global players now receiving identical rewards.


Neverness to Everness

Release Date: 29 April 2026

Platforms: PC, Mac, PlayStation 5, Mobile via iOS or Android

Developer: Hotta Studio


What rewards can you claim in Neverness to Everness Version 1.0?

Players who log in before the end of Version 1.0 and unlock the in-game mailbox will be able to claim two separate rewards. The first set of rewards arrives on 30 April, granting 1,600 Annulith, which is used for pulling characters from banners. This is followed by a second drop on 3 May, featuring a free S-class standard character selector. This lets players pick one permanent S-tier unit to add to their roster. Both rewards will remain available until the Version 1.0 period ends, so there is some flexibility on when to claim them.

How is Neverness to Everness doing after launch?

As with most gacha RPG launches, a mix of rewards and early issues has defined the opening stretch. Neverness to Everness, however, is off to a relatively stable start across platforms.

User scores currently sit at roughly 4.2 on Google Play with more than one million downloads, while the App Store rating is higher at 4.6. The PS5 version is also holding at around 4.3, although performance appears to be more consistent on PC based on early player impressions.

The game sets itself apart slightly from other open-world gacha RPGs by leaning into city-based exploration, driving systems, and more casual, slice-of-life elements like dating, alongside its combat loop. That mix has landed well with some players, although others believe the game could still do better.

One Redditor mentioned that they didn't feel “like the game has a cohesive story,” and noted that combat felt slow, all while praising the game's aesthetics and mentioning that the game had too many buttons to press. Others felt like the game plays “not amazing, but not terrible” either.

All active Neverness to Everness codes (April 2026)

Alongside the updated rewards, several codes are currently active and can be redeemed for extra resources:

  • NTE0429: 100 Annulith, 2 Elite Hunter Guide, 2 Chaotic Dye, 12,000 Gold Beetle Coins
  • NTEGIFT: 50 Annulith, 5 Rising Hunter Guide, 5 Light Dye
  • NTEHAVEFUN: 3 Rising Hunter Guide, 3 Light Dye, 3 Manhole Thug
  • NTENOWTOENJOY: 100 Annulith, 5 Rising Hunter Guide, 5 Light Dye, 4,000 Gold Beetle Coins
  • NTENANALLYGO: 100 Annulith, 5 Senior Hunter Guide, 5 Colorless Dye, 6,000 Gold Beetle Coins
  • 504980102FKGOVNS: 20,000 Gold Beetle Coins, 1 Gubichin Original Flavor Chips, 20 Annulith

How to redeem Neverness to Everness codes

The code redemption feature unlocks after completing the early combat tutorial, which takes around an hour without skipping cutscenes. Once players reach the area near the Eibon Antique Shop, the full menu opens up.

To redeem codes:

  1. Open the main menu
  2. Select the three dots next to the character name
  3. Choose “Redeem Code”
  4. Enter the code and confirm
  5. Collect the rewards from the in-game mailbox

With more updates on the way, these rewards give players a bit of breathing room while the developers continue to act on feedback and fine-tune the launch experience.

Author
Anna BernardoAnna “AnnaBers” Bernardo is a writer at GosuGamers and GosuEntertainment. She has been covering gaming, esports, and anime since 2021 and joined Gosu in 2024, where she tackles news, reviews, guides, esports matches, in-depth features, and more. A foodie and indie game enthusiast, Anna loves exploring hidden flavours and discovering lesser-known gems in both kitchens and virtual worlds.