The long awaited patch is finally released to the public.
New ladder maps, an automatic replay save function, a set of balance changes and another set of bug fixes such as the "cooldown hero switch" on unlimited usable items such as the staff of preservation.
| -------------------------------------------------------------------------- Patch 1.22 -------------------------------------------------------------------------- FEATURES - There is now a replay auto-save feature in the options menu. Replays are automatically saved to the "replay" folder. - Added an option to always show unit and building health bars. - You can now enable and disable the display of minimap signals from players and other observers using chat commands: /showminimapsignals and /hideminimapsignals. - The game is now automatically saved in the event of a potential disconnect. These saved games are placed in the "save" folder BALANCE CHANGES HUMAN - Scout Tower repair rate changed from 12 to 20. - Knight damage increased: Attack cooldown changed from 1.50 to 1.40 and base damage increased from 25 to 28 (Average damage is 34). UNDEAD - Increased Ziggurat base armor from 1 to 5. - Reduced the build time of the Necropolis from 120 to 100. NIGHT ELF - Reduce the Orb of venom poison duration from 10 seconds to 8 seconds. - Increase the experience gain from Dryads from Level 2 (40xp) to Level 3 (60 xp). FIXES - The cooldown on unlimited usable items (example: the staff of preservation) now persists after the item is dropped or traded. - A cooldown exploit with potions has been fixed. - When you unburrow a Crypt Fiend, its auto-cast will no longer be toggled off. - An exploit bug in which items could lose their cooldowns when transferred between heroes has been fixed. ADDITIONAL MAPS Furthermore, these 4 new contest winner maps will be included in the final patch, but not on the PTR: - (2)MeltingValley - (2)RoadToStratholme - (4)CentaurGrove - (4)TidewaterGlades |
Download the patch by entering Battle.net.








