
Before the holidays come, Heart of the Swarm beta will get its next major patch. Thors, Seekers Missiles and Void Rays will get a rework while the Infestor will bite the big nerf bat.
Although there are not concrete details on what the exact changes will be, Heart of the Swarm is surely taking big steps towards changing the metagame. Terran will get a redesign of Thors and Seeker misslies while having its bio and mech buffed either in general or late game. Reapers and Medivacs will also be targeted to encourage more frequent use of them.
Zergs are looking forward to have the Hydras, Mutas and Ultras buffed while Infestors - currently considered to be the villain of the metagame - will finally suffer some severe tune-downing.
The changes to protoss continue to be directed at its air, with Oracle and Voidray getting redesigned to some extent, Vortex getting nerfed and the VR/Phoenix/Oracle alloy being made viable.
Terran
1. Redesign Thor ability/Raven seeker missile
2. Push early game Reaper a bit more
3. Hellbats better against melee units, not necessarily better vs. Ranged.
4. We'd really like to see more Medivac usage like we saw in Wings for a time in the past. Currently thinking on a cooldown based speed booster ability.
5. Buff Bio in the late game - with the addition of new units in HotS, we feel Bio in the late game is a bit weak.
6. Buff mech in general - we'd like to maybe test combining the vehicle and air upgrades at the armory.
Zerg
1. Hydralisk movement speed upgrade to Lair
2. Mutalisk buff to speed and/or acceleration
3. Ultralisk changed to be good vs. all ground
4. Nerf Infestor quite heavily
5. Make it easier to unburrow and reposition Swarm Hosts
Protoss
1. Redesign Voidray - we're currently thinking of having the player choose when to activate the charge up ability.
2. Oracle - pulsar beam would now overlap too much with the new Voidray, so we'd like to change the Oracle to be more of a worker harasser.
3. Buff DTs not necessarily for the DT rush case, but to have DTs more often in the late game.
4. Nerf Vortex - we don't like how all or nothing this ability is in Wings, and with new unit adds, we feel we can remove or phase out this ability.
5. Fix Tempests to not counter all late tech Zerg. We currently don't like how Zerg can't go Tier 3 units if Tempests are in play.
6. Make Voidray + Phoenix + Oracle combo a viable strat overall.
Source: Battle.net







