no-alt
All News
article-headline

General

15 years ago

New Assist System in Patch v1.0.20

Patch 1.0.20 brings some pretty distinctive changes. The new talked about Moraxus hero is finally released, as well as an interesting change to the assist system that should promote more active play Some important highlights are below.


- Added a new strength hero: Moraxus!
- Updated the Caldavar map with significant changes to the bases and area right outside of them
- Assist Gold Reworked
* Instead, half of the total bounty awarded for the hero kill is then divided evenly amongst all assisters on the kill
* The player who gets the kill receives the same amount of gold. Overall this is an increase in gold received for assisting on a kill, however you must actively partake in earning the assist (dealing damage, debuffing, etc) rather than just being nearby
* You still receive gold for simply being in the proximity of an enemy hero kill

- Fixed up a bunch of stringtables
- Delay before the other team can unpause lowered from 60s to 30s
- Disabled voice responses for a lot of abilities that have custom sounds
- New Immortal sound

Puzzlebox
- Spawn order changed so next unit tabs to Puzzlebox Wizard when Hero + summons grouped together
- Puzzlebox Mauler's passives moved to slots 2/3/4 so that player can easily distinguish Wizard from Mauler
- Fixed Puzzlebox Wizard's Manaburn incorrectly burning 275 instead of 225 at lvl 3
- Manaburn popup is now above target instead of Wizard
- Tooltips redone/fixed

The most notable change in this patch is by far the change to the assist system. This change should work to promote teamwork, and increase the gold gain for all the support heroes, by increasing the gold they receive for actively assisting.

Links
HoN Forums - 1.0.20 Patch Notes