It’s no secret that Relic Shield has been a problem in 3.14, and dual lanes running two of the item receive on average 25% more gold than any other lane. This in turn has made dual-lanes incredibly popular and made the jungle obsolete, because Relic Shield is so gold efficient.
Image: Riot Games?
In an attempt to fix the problem, Riot is implementing a hotfix, not only making Relic Shield weaker, but making it a melee exclusive item. They have also tried to make the jungle items, especially the new Wriggle’s Lantern, better by increasing healing per hit and reducing costs.
Here are all the hotfix changes:
Relic Shield
- UNIQUE Passive - Spoils of War
- Charge rate increased to 60 seconds from 30 (remains 30 seconds for Targon's Braceand Face of the Mountain)
- Execute now only works on melee basic attacks
- Fixed a bug where Zac's Cell Division bloblets could be executed
Hunter's Machete, Spirit Stone, and Madred's Razors
- UNIQUE Passive - Maim
- Health return on hit increased to 5 from 3
Wriggle's Lantern
- Combine cost reduced to 150 gold from 300 (total cost 1650 from 1800)
Bloodthirster
- Fixed a bug where the combine cost was 650 gold instead of 850 (total cost is now back to 3200 gold from 3000)
Source: Riot Games