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Cyberleeks ends GTA VI leaks "for now" as memecoin crashes (Image: Rockstar Games)

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Cyberleek declares 'The End of the Road' for GTA VI leaks after failing to hit crypto target

GTA VI leaker Cyberleeks steps back after its memecoin value collapsed.

Cyberleek has declared the end of its notorious Grand Theft Auto (GTA) VI leak campaign after failing to reach the US$30 million market capitalisation target for its memecoin, Kotaku reported.

The anonymous entity published a three-part statement on its website, declaring the end of its leaks “for now” and suggesting that a “dead man’s switch” could release spoiler content if anyone attempts to “remove” Cyberleek.


Grand Theft Auto VI

Release date: 19 November 2026

Platforms: PlayStation 5, Xbox Series X|S

Developer: Rockstar Games


Is Cyberleek stopping GTA VI leaks?

In a post titled “End of the Road”, Cyberleek has declared an end to its leaks “for now”, as its memecoin, CYBERLEEK, reportedly crashed from a market capitalisation of US$7.8 million to US$1.7 million. This left it well short of the US$30 million target that would have led to the release of the full GTA VI build.

“The 30M was not reached, so no build,” said Cyberleek. “Uploading 200+ GB anonymously is a serious risk – worth it only if the milestone funded the secret project. Terms honoured as written.”

Cyberleek also clarified that its decision to step back from leaking content was not an act of magnanimity towards Take-Two. Instead, it claimed to be avoiding ruining the experience for gamers “who did nothing wrong”. 

Cyberleek has a contingency plan, however, threatening to release the game's ending if anyone attempts to “remove” it, presumably referring to GTA VI developer Rockstar Games and its parent company, Take-Two Interactive.

“CL has the ending. It was considered. It would punish Take-Two greatly – but ruin the experience for the gamers, who did nothing wrong. Take-Two would show CL no mercy – why should CL show any to them? Still: Take-Two was punished enough. The ending stays unpublished. Proof: the latest leek – clips from the final missions, out of context, revealing nothing.”

The leaker also addressed allegations that its GTA VI leak campaign was a large-scale rug-pull scheme, denying the claims and insisting that purchases of its memecoin is meant to be a donation rather than an investment.

“CL sold twice. Both times: trading fees only, as always announced. The first sale caused a cascade: everyone else sold, and CL was blamed for the crowd’s dump. The chain is public: what CL holds, sold, and delivered. What was promised was kept. The token was always a donation, never an investment. No returns promised, none implied. Rugpull talk comes from people who never opened the chain. Mostly YouTubers. Do not trust them. They have no idea what they are talking about.”

What Cyberleek demands from Rockstar Games

In August, an anonymous entity known as Cyberleek began publishing leaked GTA VI content as part of a protest against Rockstar Games, demanding the release of physical discs for the game. The campaign resulted in a substantial amount of gameplay footage being circulated online, reportedly revealing everything from the Leonida map and gameplay systems to NPC interactions. More recently, footage allegedly showing protagonists Jason and Lucia naked also surfaced.

Although the authenticity of every leak has not been confirmed, Take-Two's efforts to issue DMCA takedown notices against videos containing the leaked gameplay have further fuelled speculation about their legitimacy.

Take-Two also sought assistance from US courts to obtain information from Discord, X and Google as part of its investigation into the GTA VI leaks. These efforts followed the emergence of Cyberleek's campaign.

The controversy may eventually subside as GTA VI finally approaches its scheduled release date of 19 November 2026. The game is set to launch on PlayStation 5 and Xbox Series X|S, with a PC version reportedly expected in the first quarter of 2027.

Author
Sarah "KZ" ZulkifleeSarah “KZ” Zulkiflee writes for GosuGamers, where she channels a long-standing obsession with Dota 2 into her work. While still often lost in the depths of MMR grinding, she has been actively experimenting with games across every genre imaginable. Six years into her career, she still wonders how she miraculously ended up in her dream industry. Anyway, she’s just happy to be here.