Virtus.Pro exit Epicenter
After saying goodbye to Team Secret in the Epicenter event, we found out if VP would utilise their home field advantage and breeze through the lower bracket or if coL would stop the Russians and send them packing.
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The first five minutes of the game were rather slow; Virtus.Pro rotated their supports around, attempting to find some kills, but to no avail. First blood fell just before six minutes, going the way of compLexity Gaming, but the Dire side replied with a double kill on Clinkz in the top lane. By ten minutes VP held the advantage with a score of 5-3 but without their mid tower. Even with a few lost fights, the Radiant had taken down all three of the Dire’s tier one towers within fifteen minutes with no reply from VP.
Although VP took the first Roshan of the game, they made an error and the aegis was snatched by coL who then took down four of VP and pushed down the tier two mid tower. VP quickly made up for their earlier error, however, and took down all five heroes from coL, burning through the stolen aegis on the DK. Twenty-five minutes in, coL still had more map control, and once they dropped the final tier two tower they proceeded to take the mid barracks.
VP managed to secure the second Roshan but lost two on the back of this and gave coL the opening to go high ground again. The game continued with a general back and forth, with coL having the advantage but VP defending as best they could. By forty minutes the score was 21-21 but the Radiant side still had their mid tier one standing and looked more likely to take the game with the mid barracks being down. CoL continued the pressure and pushed the tier three bot tower while cleaning the VP lineup, forcing the GG call and giving them game one of the series.
Game two of the series would see VP fighting to keep their hopes alive at Epicenter while coL looked to close out the series and proceed into the next round. Much like game one, first blood only fell close to the five minute point and was traded back soon after. This game seemed a lot closer in the early stages, with both teams having pushed down a single tier one tower and the scores rather even. But just before the ten minute mark, VP lost two at the mid tower and consequently lost the tower as well. However, the home team wouldn't give up so easily and soon after completely wiped coL, only losing their carry in the process.
At the fifteen minute point, VP five-man smoked and headed toward top lane, where the entire Radiant team was. Once again, VP completely destroyed coL and only lost one in return. This gave them a massive advantage in the game, taking the score to 14-8 in the Dire’s favour. VP looked like a different team than they did in game one, playing off each other really well and taking team fights and objectives across the map. Before twenty five minutes had even come close, VP dominated coL and forced the GG with ease, taking the series into a decisive game three.
A much quicker start to this game saw first blood going VP’s way prior to the three minute mark. The first big team fight broke out just before sixteen minutes and showed the power of coL’s lineup. When VP thought they had a quick pickoff, coL came in and wiped the Dire team, giving the Radiant map control.
CoL made their way into the Rosh pit and claimed an uncontested aegis, beginning to look unstoppable. The Radiant side slowed the game down, pushing slowly but not eager to push the high ground. VP found two kills to give them a small advantage but these kills didn’t really change the shape of the game. Following this coL again showed that they were too strong and killed off three of VP to claim another aegis.
The Radiant side went top and dropped the barracks along with a few of VP’s heroes, but once again backed out without losing any and waited for their abilities to come out of cooldown. VP’s Medusa picked up a rapier just before fifty minutes, and it seemed as though they were finally looking to fight instead of passively playing like the rest of the game. A massive fight occurred as coL went high ground and VP managed to protect their base, even with five buybacks expended. The Dire side suddenly realized that they needed to take some objectives and looked to push out a little but to no avail.
Sixty minutes were almost gone when coL pushed into the Dire base and forced out the GG from VP. Unfortunately this means that VP will be leaving the tournament while compLexity Gaming moves on into the next round to face their American counterparts, EG.
headline and title image courtesy of EPICENTER