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StarCraft14 years agoGosu "GosuGamers" Gamers

Mondragon plagues again, this time to Enivid

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The battle takes place on Blue Storm.


Mondragon takes on newcomer, and recently second place winner at Dreamhack Winter 2009, Enivid in ICCup Clanleague. It's an intensive protoss versus zerg at Blue Storm, and a battle between reavers and plague, storm and swarm.

Mondragon spawns at the top right location as the white zerg, and Enivid spawns bottom left as a yellow protoss. It starts out with a nine pool from Mondragon, as Enivid makes a fast expansion. Since it's a two-player map, Enivid scouts the nine pool in time, and makes two cannons by his expansion before he builds the nexus. In the meantime he also gets a pylon built at Mondragon's expansion, delaying the hatchery a little while.

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Later Enivid sends a zealot and a probe to do some harassment, but fails as the zealot dies on the way to Mondragon's natural expansion. By this time, Mondragon also has his second expansion on it's way while making a spire and getting some hydralisks ready.
Enivid sends a corsair and meets a few hydralisks forcing it's retreat. Scourges follows to make it crystal clear that the corsair is not welcome among the swarm, but the corsair survives. Hive gets done while Enivid gets ready to start a push in the middle where Mondragon has set up a lurker camp supported by scourges, overlords and zerglings.

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Enivid starts his push shortly thereafter and Mondragon had to take a huge fall as his defiler mound was still being made, and could not defend himself with swarm and got ran over. Enivid continues the push to the bottom mid expansion where Mondragon had just recently started making a hatchery, and prevented the German veteran from expanding.

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The game evolves into a macro race, Mondragon now had his defilers ready, and while waiting for his lurker eggs to finish he maxed the energy of his defilers by consuming zerglings.

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Mondragon consuming some time while waiting for his lurkers to pop out.

However, Enivid makes a hasty decision and does a perfectly timed attack on the middle while Mondragon's eggs still hadn't popped out. He really caught Mondragon off-guard, and the swarms were late, and with no time to spread his units, the swarm felt the mighty powers of the high templars and their well placed storms.

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The lurkers popped up only to find out that they were surrounded by the forces of Aiur.

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The swarms were executed too late several times, and the lings died before they even got to say 'hello' to the dragoons.

During the battle Enivid prepared some reavers at his top left expansion, which was at this time covered up in photon cannons, making an excellent defense.
After killing Mondragon's army, he moves down to the bottom mid expansion again to find Mondragon for another try at it, but easily kills it. Enivid continues his push to the bottom right expansion, while Mondragon kills Enivid's newly made nexus at the top middle expansion with a dozen of zerglings.

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While this was happening, Mondragon went for a drop in Enivid's main base, and Enivid pushed the expansion at the bottom right yet again. The main base was saved, as it was more of a distraction drop than a drop meant to kill, but it saved Mondragon some time, and he could eventually also rescue his expansion with zerglings, lurkers and swarm. Though he lost some drones, and a lot of units in the rescue operation.

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Mondragon drops Enivid's main, while Enivid prevents Mondi from making a new expansion at the bottom mid of the map, and moves on to attack the bottom right expansion. He gets a few drones killed, but Mondragon saves the expansion while he also killed Enivid's newly made nexus at the top mid.

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Enivid continues to push the bottom-right expansion with a reaver drop, killing off some drones, and he also manages to escape two scourges while he at the same time has two dark templars killing a spawning hatchery at the bottom middle expansion, again.

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Mondragon counters the top left expansion with plague, swarm and zerglings, but Enivid had made more reavers there for defense as mentioned earlier, and the well placed reavers kills the incoming zerglings easily, taking damage only from the plague. The plague and the swarm was however not enough to do any harm.

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The final battle sums it up, good use of storms, Enivid was constantly preventing Mondragon from expanding and Mondragon was being late with swarm in several battles, and it eventually turned out to be what made the difference between the players this game. Mondragon never got to settle another expansion, and they had equal amount of expansions most of the game, giving Enivid as protoss a huge advantage this game.

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After an enormous amount of zerg blood being spilled all over the map, Enivid could easily take out Mondragon's last try for the bottom mid expansion, and the game was over. Good game.

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