why cant we get one? ... tbh a new big raid would bring away the boringness i have had for a while killed lich king 4 times on 4 diff chars to get title and now its useless ... boring and stuff and yes before u tell me to do stuff IRL i do .. but WOW is getting boring with these long raidlocks ... and fast raids is starting to piss me off tbh .. ruby sanctrum will be another PEWPEW for 2 weeks then "LFM RUBY SANCTRUM PST ACH/6k+ GS) etc .. tbh we could get a longer raid etc like icc ..
There are a great deal of challenges remaining in the game yet to be eaten up by your characters. There is at least one challenge have yet to be attained at all - by anyone. :)
"Yeah do your worst, when worlds collide.
Let their fear collapse, bring no surprise" (Source)
We have now opened up the Zalazane's Fall and Operation: Gnomeregan events on the Public Test realms for testing. We're eager to hear your feedback and would appreciate it if you had some spare time to come along to the PTR and test this upcoming content, to help us ensure these events are as good as we're aiming for them to be.
Curious about these events and wanting to know more? Then check out the links below!
Zalazane's Fall & the Echo Isles:
http://www.wow-europe.com/en/info/underdev/3p9/echoisles.xml
Operation: Gnomeregan:
http://www.wow-europe.com/en/info/underdev/3p9/gnomeregan.xml
http://www.wow-europe.com/en/info/underdev/3p9/gnomeregan2.xml
Please post your feedback here -- thank you in advance! :-)
We have found that most players using the Dungeon Finder don’t use the Vote Kick feature or abandon groups very often. For these players, we are removing the cooldown on voting to kick players from a dungeon party. In contrast, those players who tend to kick players or abandon groups more frequently will notice that the Vote Kick feature maintains its cooldown. The goal here is to make sure players who are generally patient can make use of the Vote Kick feature when they really need it, without giving a more powerful tool to those who try to kick others or abandon dungeon groups very frequently.
This functionality will adjust itself as a player’s behavior while using the Dungeon Finder changes.
This is in addition to Shadow's existing healing debuff and general priest buffs such as Fortitude.
As posters above have pointed out, we aren't going to give any spec a buff so powerful that they automatically earn a raid spot.
It's extremely likely that the 3% global haste buff category is being removed completely, and Improved Moonkin Aura will offer the 5% spell haste buff, along with however it is distributed for Shadow Priests, and Shaman,
We live in a grey zone, not easily encompassed within Blizzard's standard nomenclature. I assume in this case that 'melee attack speed' includes us, as it usually does... of course, that assumption has not always been correct :(
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