Vanguards are getting tweaked in Marvel Rivals Season 11.
Marvel Rivals Season 11: Doomsday is officially upon us, bringing new playable characters Nightcrawler and Gambit into the fray. This season’s patch notes have also been released, diving into all the tweaks NetEase is making to your favourite heroes.
If you want to keep track of where the roster is landing post-patch, check out our breakdown of the patch notes below.
Marvel Rivals Season 11 buffs and nerfs explained
Marvel Rivals Season 11 is making some weighty adjustments to the playable roster, largely in a bid to keep dive heroes strong in the current meta, and to ensure Vanguards like Deadpool and Angela aren’t left in the dust. Additionally, most Strategists are getting touched up to scale back their survivability, while a few are getting their combat capabilities buffed up as compensation.
Here are all the buffs and nerfs in Marvel Rivals Season 11:
Angela buffs
- Increase Axes of Ichors damage for the first three strikes from 30 to 35.
- After casting Divine Judgement, Angela no longer needs to remain within the domain to receive the Movement Speed and Bonus Health buffs. Instead, she now gains both buffs for 6s. Using Wingblade Ascent during this time will remove the buffs.
- In dual-axe form, increase Bonus Health gained per Axes of Ichors hit from 50 to 55. Increase continuous damage dealt to enemies within Divine Judgement from 12.5/s to 15/s.
Deadpool (Vanguard) buffs
- Remove the 50 Bonus Health granted to nearby allies when casting The Big Test. Increase the Bonus Health granted to self from 300 to 400. For The Big Test Upgraded, remove the effect that grants Bonus Health to nearby allies on each strike. Increase the damage-to-Bonus Health conversion ratio for self from 1 to 1.5.
Devil Dinosaur nerfs
- After Savage Predation hits an enemy, reduce the control duration from 0.8s to 0.6s. After the control ends, reduce the duration of the launch effect from 1.5s to 1.2s.
- Remove the 15% Slow effect applied to enemies within Buddy Barrier. Reduce the barrier duration from 6s to 4s, and reduce its shield value from 450 to 400.
- Reduce the Bonus Health granted by Apex Advantage from 150% of Bleed damage to 125%.
- When selecting the Team-Up with The Punisher, increase Primal Punishment cooldown from 12s to 18s.
Doctor Strange nerfs
- Reduce the shield value of Shield of the Seraphim from 850 to 800, and reduce its recovery speed from 60/s to 50/s.
- When selecting the Team-Up with Invisible Woman, reduce the bonus shield value granted to Shield of the Seraphim from 150 to 100. Enhanced Effect: Remove the Bonus Health granted to allies when casting Psionic Vortex. Increase the damage-to-Bonus Health conversion ratio for self from 0.5 to 0.7.
- When selecting the Team-Up with the Hulk Enhanced Effect: Reduce the minimum Gamma Maelstrom energy retained from 50 to 25.
Emma Frost nerfs
- Reduce the shield value of Mind's Aegis from 400 to 350, and reduce its recovery speed from 80/s to 65/s.
- After Psychic Spear extracts a sentience, adjust the damage dealt from 25% Maximum Health to 60 +10% Maximum Health.
- When selecting the Team-Up with Luna Snow, reduce Iced Out Diamond shield value from 350 to 300.
Groot buffs
- When Thornlash Wall triggers the Flora Colossus effect, increase damage dealt from 60 to 65.
- Reduce the health of Ironwood Wall from 600 to 550.
- When selecting the Team-Up with Mantis, Wild Wall gains a new effect: It will also be affected by the Flora Colossus passive, identical to Thornlash Wall.
Peni Parker nerfs
- Reduce Cyber-Web Cluster explosion damage from 15 to 12.
- Increase the detonation delay of Arachno-Mine after triggering from 0.6s to 0.7s.
Rogue nerfs
- Increase the damage of the first two hits of Power Surge Punch from 35 to 40.
- When selecting the Team-Up with Gambit, reduce the cooldown of Mr. & Mrs. X from 30s to 15s. Adjust the single-hit damage of the kinetic explosion from 5+1% Maximum Health to 3+1% Maximum Health. Reduce the healing granted to allies within range from 15 to 10.
- When using Defensive Stance, reduce the damage absorption radius from 2m to 1.2m. While in Defensive Stance, increase the damage-to-Energy conversion ratio from 0.55 to 0.6.
Venom nerfs
- Slightly increase the detection radius of Dark Predation.
- Adjust the Damage Falloff of Frenzied Arrival: Changed from starting at 2m and reaching a max falloff of 40% at 6m, to starting at 3m and reaching a max falloff of 60% at 6m.
- Reduce the base Bonus Health granted by Symbiotic Resilience from 100 to 75, and reduce the Bonus Health gained based on lost Health from 110% to 100% (When cast at 300 Health remaining, the Bonus Health gained by Venom is reduced from 595 to 525).
Black Cat buffs
- Increase the maximum Fortune gained per single cast of Feline Fury from 50 to 75.
- When selecting the Team-Up with Black Panther, increase the Bonus Health gained after casting Feline Alliance from 25 to 50. Increase the Fortune gained per enemy hit from 50 to 100, and increase the cap from 100 to 200.
Black Widow buffs
- Increase Electro-Plasma Blast damage from 50-70 to 55-75.
- When selecting the Team-Up with Phoenix, increase Electro-Plasma Blast damage from 70 to 75.
- When selecting the Team-Up with Hawkeye, Allied Agents gains a new effect: Black Widow now gets Bonus Health based on the damage dealt during Focused state at a 50% ratio, up to a cap of 75. Reduce the Focus stacks required to activate Focused state from 3 to 2.
Elsa Bloodstone nerfs
- Adjust the Damage Falloff distance of Double-Barrel Blaster from starting at 20m to starting at 10m.
- When selecting the Team-Up with Devil Dinosaur Enhanced Effect: Remove one ability charge. The ability effect is adjusted to reduce the cooldown of Smoky Snare from 15s to 12s.
Human Torch buff
- Adjust the projectile spread of Fire Cluster from random spread to fixed spread.
Phoenix nerfs
- Upon detonating a Spark, reduce the direct damage dealt from 45 to 40, and reduce the area damage from 20 to 15.
- When the shockwave from Endsong Inferno (Ultimate Ability) hits enemies, reduce the number of Spark stacks applied from 2 to 1.
Squirrel Girl buffs & rework
- Reduce Burst Acorn damage from 110 to 95. Adjust maximum Damage Falloff at 3m from 70% to 60%.
- Increase Squirrel Blockade projectile speed from 20m/s-60m/s to 60m/s-90m/s. Upon hitting an enemy, reduce the Imprison Duration from 1.3s to 0.8s, and reduce the damage dealt from 50 to 25. New Mechanic: Upon hitting an enemy, Squirrel Blockade will generate an Acorn Rain with a 5m radius centered around the target's current location. Acorn Rain deals 30/s damage to enemies within range for 2s and inflicts a 20% Slow effect.
- Mammal Bond New Mechanic: Upon casting Mammal Bond, Squirrel Girl gains an additional 100% Attack Speed bonus for 5s. During this state, her projectile speed increases from 80m/s to 150m/s, the damage of a single Burst Acorn is reduced to 65% of its normal value, and gravity is removed. (Note: This effect will persist even if the refreshed ability from Mammal Bond is used, until the duration ends).
- Gain 25 Bonus Health upon casting Tail Bounce.
Star-Lord buffs
- During Galactic Legend (Ultimate Ability), increase Element Guns ammo capacity from 40 to 50.
- When selecting the Team-Up with Human Torch, reduce Cosmic Soul cooldown from 30s to 25s, and reduce the resurrection cooldown from 120s to 105s.
Winter Soldier nerfs
- Roterstern Damage Falloff: Adjust maximum Damage Falloff from 70% at 40m to 65% at 30m.
- Reduce Roterstern spell field damage from 45 to 40.
Wolverine nerfs
- Increase Feral Leap cooldown from 12s to 15s.
- Reduce the Rage-based bonus damage dealt to enemies upon impact during Last Stand (Ultimate Ability) from 0.3% of Max Health per point of Rage to 0.2%. (Against a 250-Health enemy, total impact damage at max Rage reduced from 150 to 125; against a 700-Health enemy, total impact damage at max Rage reduced from 330 to 260.)
Adam Warlock nerfs
- Reduce the initial healing of Avatar Life Stream from 95 to 55, and increase the number of bounces from 2 to 4 (Total healing per cast reduced from 285 to 275).
- When selecting the Team-Up with Storm, increase the speed boost of Soaring Surge from 67% to 100%. Enhanced Effect: Reduce the Damage Boost granted to allies when casting Soul Bond from 12% to 8%.
Cloak & Dagger nerfs
- Increase Dagger Storm cooldown from 12s to 15s. Reduce the self-healing granted by Dagger Storm from 50/s to 35/s.
- Increase Darkforce Cloak damage from 80/s to 85/s.
- Reduce the Blind duration after Terror Cape hits an enemy from 1.5s to 1s.
- Increase movement speed of Veil of Lightforce and Terror Cape from 20m/s to 35m/s. New Effect: Each ally or enemy hit will reduce the cooldown of Dagger Storm by 0.6s.
- When selecting the Team-Up with The Hood, Twilight Veil and Void Veil gain a new effect: Launches back enemies hit along the path.
Gambit nerfs
- Increase the spread angle of the outer cards in Kinetic Cards from 2° to 3°. (Developer’s Note: Compared to before, Gambit now needs to be approximately 3-5m closer to an ally or enemy to land all of his Kinetic Cards.)
- After activating Healing Hearts, reduce self-healing from 30/s to 20/s.
Invisible Woman nerfs
- Increase Veiled Step cooldown from 6s to 8s.
- Reduce the Slow ratio at the center of Psionic Vortex from 50% to 40%.
- Increase the Slow ratio at the edge from 0% to 20%.
Jubilee nerfs
- Upon detonating a Sparkle Mark, remove the 20% Healing Boost applied to allies.
- After casting Firework Finale (Ultimate Ability), increase the healing provided within the spell field from 180/s to 190/s, and increase the rotation speed of the outer plasmoids from 20m/s to 25m/s.
- When selecting the Team-Up with Blade, increase the Lifesteal ratio granted to self and nearby allies when Vampiric Kin is active from 30% to 40%.
Loki nerfs
- Increase Deception cooldown from 15s to 18s.
- When selecting the Team-Up with Hela, whenever an illusion is destroyed, gain 1s of cooldown for both Doppelganger and Devious Exchange.
- When selecting the Team-Up with Mantis, remove the Damage Boost granted to allies within Regeneration Domain.
Luna Snow nerfs
- Reduce the freeze duration applied to enemies hit by Absolute Zero from 2.7s to 1.5s.
- When selecting the Team-Up with White Fox, remove the Charm effect applied to enemies by the Spirit Fox. When the Spirit Fox hits allies, increase the healing provided from 70 to 80; when it hits enemies, increase the damage dealt from 35 to 45.
- When selecting the Team-Up with Adam Warlock, increase the ratio of healing converted to self when healing allies linked by Duality Dance from 25% to 35%.
Mantis buffs
- Life Energy Blast New Mechanic: Non-critical hits now also grant 0.3 Life Orbs.
- Reduce the sleep duration applied to enemies hit by Spore Slumber from 3.5s to 1.5s.
- Increase the Life Orb cost to cast Allied Inspiration from 1 to 2.
- When Nature's Favor is active, reduce the self-healing provided from 12.5/s to 8/s.
Rocket Raccoon nerfs
- After passing through allies, reduce the healing provided by Repair Mode from 55 to 50. Reduce continuous self-healing from 30/s to 20/s.
- Adjust the damage falloff from starting at 10m and reducing to 40% at 20m to starting at 15m and reducing to 55% at 30m.
- Jetpack Dash New Effect: Each cast now grants 25 Bonus Health to self.
Ultron nerfs
- Reduce the Bonus Health granted to allies by Imperative: Firewall from 40 to 25. Reduce the Movement Speed boost granted to selected allies by Imperative: Firewall from 20% to 10%.
White Fox nerfs
- Reduce Spirit Sanctuary shield value from 200 to 100.
- Remove the Invincibility effect granted to allies by Spectral Surge, and reduce the Charm effect radius applied to enemies from 0.6m to 0.4m.
- Increase the base duration of Fox Form Awakening from 7s to 8s. Increase the bonus duration granted per Spirit Tail from 1s to 2s (Maximum duration increased from 9s to 12s).
- During Fox Form Awakening, increase the damage of a single Claw Strike from 35 to 40. Reduce the cooldown of Predatory Pounce from 6s to 4s.
- After casting Kumiho Unleashed (Ultimate Ability), White Fox can now receive healing from allies. Reduce her Health in this state from 1200 to 1000.
Marvel Rivals Season 11 launches on 13 November, 2026. Check out all the new content coming this season here.






