11 Majors and 11 Minors worth $14.9M in total are scheduled for the next competitive season

Dota 2 Andreea “divushka” Esanu

picture source: Valve

The annual players meeting with Valve ahead of The International brings dazzling news about the 2017-2018 competitive season.

Valve announced changes to the competitive season following The International 2017 on the 3rd of July. Back then they only mentioned that third party tournament organizers that will have a minimum $150,000 prize pool, a six region qualifier process (NA, SA, SEA, CN, EU, and CIS), and a LAN component for their event, will be sponsored by Valve with another $150,000 to turn their event into a Minor while those who can put a minimum $500,000 prize pool on the table will be sponsored with another half million dollars by Valve to make their event a Major.

With that being said, last night, at the players meeting with Valve in Seattle, it was announced that the upcoming competitive season will have 11 Majors and 11 Minors. All these events will grant players (not the teams/organizations) qualifying points counting for The International 2018 invites. TI 8 will still have regional qualifiers but the directly invited teams will be decided purely on their points accumulated throughout the season. It was not announced yet how many teams will receive an invite to TI 8 but the points system will be revealed before the next competitive season starts.

More than that, Valve will launch an official leaderboard of individual player Qualifying Points and team Qualifying Point Ranking. The entire qualifying points system will be made public before the new competitive season will start so every team out there can plan ahead their schedule.

How it works:


  • Qualifying Points will be granted based on placing high in Majors and Minors and will accumulate on individual players
  • Qualifying points will be awarded based on the total prize pool of a tournament, and whether the tournament is a Major or a Minor, with Majors giving more points per prize pool dollar
  • The total points per tournament will partially scale based on the time of year, with tournaments closer to The International awarding additional points
  • Roster lock seasons will still exist, and players switching teams during the approved periods will retain their Qualifying Points
  • Only the top 3 point earners on a team will contribute towards a team’s effective total Qualifying Points


2017 - 2018 Majors and Minors schedule:


Starting - Ending Date Minor/Major Organzier Prize pool
11 - 15 October 2017 Minor StarLadder $300,000
19 - 22 October 2017 Minor PGL  $300,000
26 - 29 October 2017  Major ESL One $1,000,000
20 - 26 November 2017 Minor Perfect World $300,000
1 - 3 December 2017 Major  Dreamhack $1,000,000
4 - 10 December 2017 Minor MarsTV $300,000
13 - 17 December 2017 Minor  BTS $300,000
12 - 14 January 2018  Minor GESC $300,000
15 - 21 January 2018 Major Dreamhack  $1,000,000
23 - 28 January 2018 Minor ESL One $400,000
5 - 11 February 2018  Major PGL  $1,000,000
20 - 25 February 2018 Major ESL One $1,000,000
2 - 4 March 2018  Minor GESC  $300,000
8 - 11 March 2018  Major BTS + NGE $1,000,000
16  - 18 March 2018 Minor GESC $300,000
30 March - 7 April 2018 Major Perfect World $1,000,000
17 - 24 April 2018 Minor Perfect World $300,000
27 April - 7 May 2018 Major  EPICENTER $1,000,000
11 - 13 May 2018 Minor GESC $300,000
14 - 20 May 2018 Major MarsTV  $1,000,000
25 - 27 May 2018  Major ESL One $1,000,000
4 - 10 June 2018 Major PGL  $1,500,000


Obviously, Valve’s intention with the new Minors/Majors system is to stabilize the entire competitive scene, from tier 3-4 teams to the very top. With a total of 22 Minors and Majors played from October this year to June 2018, the top tier teams will clearly have to choose their battles.

Valve’s plan for the next competitive season is nothing else but a long time waited reinvigoration of the entire Dota 2 ecosystem. From broadcasting studios, which are very few at this moment, commentators and analysts, to behind the scenes people working for events, tournament admins, in game observers and so on, everyone should benefit from this huge change and more people are likely to finally be able to make a living from esports, even though they are not professional players with a wall full of trophies. 

We are looking at an exciting year to come for esports as a whole, as Valve just raised the bar for the entire industry. A one million Dollars Major held every month, with a total of 14.9 Million Dollars injected only in tournaments leading up to The International should finally legitimize esports as a real industry.


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Andreea “divushka” Esanu
<p>I can resist anything but temptations... Follow me @DivDota</p>


  • jamic "escamunich" villa ,
    We got to have a Major here in Manila again.
  • dark "keropi" light ,
    R.I.P sleep schedule
  • Johnathan "r0xo" Loxton ,
    Holy shit what a packed schedule. I know part of why this system is better is that we will see more of the big teams during the year but wow this is a busy schedule. As long as the points allocation makes it possible for teams to not participate in all of them, which I assume is the idea, then it is cool. Because especially in this first year I don't see teams ever want to not play in a major but then you have eleven of them. But its cool, together with TI we have one big tournament per month. My one question is scheduling in the end there. The three most important tournaments are within less than a month of each other. Because prize pool and time till TI influences the weight of the tournament's points those last three are super important, they are tied as the highest prize or even the last one which is the highest prize pool of the year. If you want to play in each one of those you have a week to travel and settle in before the next one starts. And imagine if you think ok no we skip one we are ok, and then one team wins both of the first two, suddenly you are on the cusp of the necessary points for an invite but you already decided not to play that last one. Plus with all of them being in one month you are really giving a massive advantage to a team that peaks right in that month. Let's take the LGD's for example, they are doing very well right now but were nowhere all year basically. So lets say you have a team that has been doing just ok all year, maybe even getting some top 6 finishes. They are way more deserving than a team like LGD who was nowhere. Now that team goes through a slump in May or hasn't figured out the patch and LGD peaks in May. Sorry other team you sucked in three tournaments all year and this team who sucked all year overtakes you because of timing and luck. That is why the points allocation has to be really well thought out.
  • Allena "allenaesports" lakemore ,
    TOP 5 ESPORTS in this year... Dota 2 is on the first.. http://simizer.com/1Cvf


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