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StarCraft 24 years agoNestor "jhoves" Abuluyan Jr.

A cursory analysis of TvZ Mech games from HomeStory Cup XX

Hi everyone,

I threw this together because I was curious about trends in the BO of meching Terrans in TvZ. Noticed some interesting stuff.

21/24 mech games opened with a BC variant.

12 mech games opened with a 1/1/1 -> BC before 3rd CC variant.

7 mech games opened with a 3CC -> BC variant.

An interesting breakdown is notable in the opening by map breakdown. Looks like no one wanted to use the 3CC -> BC variant on Ephemeron for example.

I wouldn't put too much stock into many of these numbers, due to the very small sample size, but I thought it was an interesting exercise and may provide for a way to look for deeper trends if we had a larger dataset and perhaps a way to automatically parse the replays. I imagine something like the tools used by sc2replaystats and spawningtool combined with some data analytics tools may help us see interesting trends.

I will also note that I hope to add some breakdowns for the win loss percentages which also take into account some measure of skill disparity, perhaps the MU specific rating of each player. Not sure how to approach this yet, and would love any advice.

The purpose of listing when the production facilities are commenced is to help me identify when folks delay various production building blocks. The idea is that this might suggest either something went wrong, or another anomolous situation. This can then be used to see if there are common tactics or plays from Zerg that leads Terrans to have to delay facilities and who was able to minimize the delay the most and how.

If anyone else is interested in this sort of stuff let me know! I'd love to see if we can get a sabermetrics equivalent for sc2 going.

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