Can real-time strategy come back from the brink of death?
There's never been a better time to be obsessed with strategy games on PC, unless you have the misfortune to carry a torch for real-time strategy. We're spoiled with all these brilliant turn-based tactics, 4X and grand strategy diversions, but try to find a notable new RTS and you're going to have a much harder time. What the heck happened, and can we ever go back to the glory days?
During the '90s, the RTS was king. Genre precursors existed as far back as the early '80s, while the first recognisable RTS was arguably Herzog Zwei, which went on to inspire a lot of prominent strategy developers and even laid some of the groundwork for what would become the MOBA. It was Westwood, however, that would give us our first successful RTS, Dune 2, in 1992.
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