DeepMind’s AlphaStar AI Hits Top StarCraft II Rank, Findings Published in Nature
On Oct. 30, artificial intelligence researchers DeepMind Technologies announced that its AlphaStar program had reached the Grandmaster level in the ranked ladder for StarCraft II. This marks the first time that an AI has reached the top tier for any esport title, using the same maps and conditions as human players.
DeepMind broke another milestone by publishing its findings in Nature, one of the world’s top peer-reviewed scientific journals. In the abstract, the authors state that AlphaStar was rated above 99.8% of officially ranked human players, in all three of the game’s playable alien races (Protoss, Terran, and Zerg).
The program is essentially automated; three separate neural networks (one for each race)
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