Google's DeepMind is using StarCraft II to help train self-driving cars
Finding new ways to train neural networks is becoming more important all the time, especially as the race to develop autonomous cars heats up. This has led developers to come up with some reasonably inventive ways of getting their networks up to speed, and one of them seems to involve the game StarCraft II.
What could a nearly decade-old game possibly have to do with training state-of-the-art neural networks? More than you'd think actually. See, according to a report published Thursday by MIT Technology Review, the techniques that some people are applying to make the game's AI smarter and harder to beat can be carried over to neural network development.
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