Overwatch 2 follows Fortnite and Destiny in reshaping the video game sequel
Game developer Blizzard found itself faced with a seemingly impossible task: how do you develop a sequel to something that’s never supposed to end? It’s a predicament that’s becoming increasingly common in the game industry. Some of the most popular titles today are created to be living entities that exist for months or years and change over time, but hardly ever into something resembling a brand-new product.
That’s the predicament the studio found itself in with Overwatch, the competitive team shooter with more than 50 million players worldwide and a successful e-sports league heading into its third year. Yet last week, Blizzard took the wraps off Overwatch 2, a sort of hybrid between your standard online game expansion and a full-blown sequel.
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