Another Q/A has been published and more exciting news for the patient StarCraft 2 fans! This time the mapping and modding community will have some questions answered:
Brett Wood, the StarCraft II Senior Software Engineer, replaces Karune during this Q/A to shed some light on the topic. Answering questions from doodad values to the maximum amount of units allowed on a map.
5) Will the new map editor include unused units such as the crashed scouts, turrets, eggs, nukes, scarabs, crash command center, etc? Third party programs were needed to use these.
[Brett Wood] All units defined in the data files will be usable in the editor. I believe this was true in Warcraft III as well.
- Brett Wood's last 'transmission' in the latest Q/A[Brett Wood] All units defined in the data files will be usable in the editor. I believe this was true in Warcraft III as well.
Links
Battle.net - Primary Source