Auriel's Angelic Flight
Tooltip
The tooltip doesn't mention anything about Unstoppable and Untargetable:
[20] Angelic Flight: 30 seconds; After 2 seconds, fly to a target location.
Code
The code has 4 flags to disable some interactions:
-
Unstoppable;
-
Untargetable;
-
Immune to Area of Effect;
-
Immune to Skillshots.
<Duration value="10" />
<Modification>
<StateFlags index="UnitAttrOnImmuneToAOE" value="1" />
<StateFlags index="UnitAttrOnImmuneToSkillshots" value="1" />
<StateFlags index="Unstoppable" value="1" />
<StateFlags index="Untargetable" value="1" />
<AbilLinkDisableArray value="Hearthstone" />
<AbilLinkDisableArray value="CaptureMacGuffin" />
<AbilLinkDisableArray value="CaptureMacGuffinTwo" />
</Modification>
<DamageResponse Chance="1" Handled="AurielAngelicFlightApplyDeathForceSet" Fatal="1" />
<FinalEffect value="AurielAngelicFlightDestroySearchPersistent" />
</CBehaviorBuff>
Testing
After testing it, we found out that Auriel can be damaged by:
-
point-and-click Abilities (eg. Uther's Hammer of Justice);
-
Basic Attacks.
On the other hand, she cannot be damaged by:
-
ground-level objects (eg. Abathur's Toxic Nests);
-
area-of-effect Abilities (eg. Uther's Divine Storm);
-
skillshot-based Abilities (eg. ETC's Powerslide);
-
Structures.
Conclusions
We concluded that:
-
the Untargetable flag is NOT working;
-
the Immune to Area of Effect flag is working;
-
the Immune to Skillshots flag is working;
-
the Unstoppable flag is working.
Falstad's Flight
Tooltip
The tooltip doesn't mention anything about Unstoppable and Untargetable:
Flight: 75 seconds; Instead of mounting, Falstad can fly a great distance over terrain.
Code
The code has 2 flags to disable some interactions:
-
Unstoppable;
-
Untargetable.
<CBehaviorBuff id="FalstadFlightAscend">
<Duration value="10" />
<Modification>
<StateFlags index="Unstoppable" value="1" />
<StateFlags index="Untargetable" value="1" />
<AbilLinkDisableArray value="Hearthstone" />
<AbilLinkDisableArray value="CaptureMacGuffin" />
<AbilLinkDisableArray value="CaptureMacGuffinTwo" />
</Modification>
<DamageResponse Chance="1" Handled="FalstadFlightApplyDeathForceSet" Fatal="1" />
<FinalEffect value="FalstadFlightDestroySearchPersistent" />
<BehaviorCategories index="ImmuneToAllyDisplacement" value="1" />
<BehaviorCategories index="ImmuneToEnemyDisplacement" value="1" />
</CBehaviorBuff>
Patch Notes
We know from past Patch Notes that Blizzard intended to make Falstad not a valid target for some Abilities:
Falstad: Will no longer be struck by ground-level objects, such as Abathur’s Toxic Nests, while using Flight.
Testing
After testing it, we found out that Falstad can be damaged by:
-
ground-level objects (eg. Abathur's Toxic Nests);
-
area-of-effect Abilities (eg. Uther's Divine Storm);
-
point-and-click Abilities (eg. Uther's Hammer of Justice);
-
skillshot-based Abilities (eg. ETC's Powerslide);
-
Basic Attacks;
-
Structures.
Conclusions
We concluded that:
-
the Untargetable flag is NOT working;
-
the Immune to Area of Effect flag is MISSING;
-
the Immune to Skillshot flag is MISSING;
-
the Unstoppable flag is working.