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Deathwing once again shows us that Heroes of the Storm is doing things other MOBAs aren't

Heroes Destructoid

I've been playing Heroes of the Storm for over four years now. There are very few games that manage to keep me captivated that long, but alas, the Heroes team managed to grab me where so many other MOBAs haven't.

While others chase DOTA's fame, Heroes did its own thing, and lived/suffered from that boldness. Now it's invited Deathwing into the fray, who is one of the most exciting and requested characters to date.

Deathwing's main claim to fame is that he's permanently unstoppable by default, and operates much like a MOBA boss character. He's big, with tons of health and an array of moves at his disposal.

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