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Rules

Tournament system
8 qualifiers with 32 teams in each in a best-of-1 single elimination bracket. Top2 of each qualifier goes through to the main divisions. The number of teams in each bracket may come to change, depending on interest.

Schedule
Qualifiers
2/5/2012 Start: 4 pm CET
5/5/2012 Start: 4 pm CET
9/5/2012 Start: 4 pm CET
12/5/2012 Start: 4 pm CET
16/5/2012 Start: 4 pm CET
19/5/2012 Start: 4 pm CET
23/5/2012 Start: 4 pm CET
26/5/2012 Start: 4 pm CET

Scheduling and communication
A qualifier is played from start to end during one day. Winner of each round advances to the next round. The team reports their results manually into the play.gosugamers tournament platform.
Use an IRC-channel for communication between the teams for qualifiers. The IRC-channel to use is #gosuleague at Quakenet.
Use the teamname/tag as your IRC-name
Default wins will be handed out 30 minutes after the qualifier's start. If you don't show activity in the channel or respond to admins, your team will get dropped.
If your team makes it into the bracket and don't show up, you will not be able to register for the next 3 qualifiers. If you check in, always stay present in the #gosuleague channel.

RULESET - Before the game

Server
The server to be used is Europe, unless both teams agree on a different server.

Game settings and spectators
The teams host the games themselves and provide the opponents with the password. If an admin asks for the password, you will comply.
The mode is -captains mode and games will be played using the Tournament Version.
Spectators allowed are admins and casters. For other spectators, both teams and admins must agree to have them in game.
No streaming is allowed except for streamers chosen by the admins.

Nicknames
You need to use your team tag as well as your common nick name. For instance: GGnet.Tjernobyl

Stand-ins
Up to two stand-ins are allowed. They can not be a part of another team playing the qualifier.

Choosing sides
Teams decide on side/pick themselves. If you can't agree, contact an admin for a coin toss. Winner of the coin toss decides:
- first pick /second pick, or
- Radiant / Dire
The other team decides the other factor.


RULESET - During the game

Behaviour
Flaming and bad-mouthing is not allowed.

Disconnects, pauses and crashes
Pausing is not allowed during picks unless the captain disconnects.
If the game crashes during the picks, the game will be remade and the same picks will be picked.
Players have rights to pause the game if needed. Be sure to announce the pause in all-chat before you pause, by saying “p” or "pause".
The reason for the pause must be reasonable. Both teams must agree on resuming before resuming the game.
After 10 minutes the game will be resumed, unless admins say otherwise. That’s 10 minutes in total per team and game, and not 10 minutes per pause.
If a player disconnects, the player’s team should pause the game right away.

Pooling: Rules about sharing items
You can buy or give following items to a teammate:
- Scroll of Teleportation
- Healing Salve
- Clarity Potion
- Tango
- Smoke of Deceit
- Dust of Appearance
- Observer Ward
- Sentry Ward
- Gem of True Sight
It is allowed to share passive regeneration items (such as ring of health, void stone, etc). Bottle is allowed to share as well, but you may not buy it for another player.
Admins got the final word regarding what counts as pooling and what doesn’t.

Backdoor
All kinds of backdooring is allowed.

Bugs and glitches
You are not allowed to use bugs or glitches in the game for your advantage. Each team is responsible to know about bugs that may effect the game. You can read more about bugs on the official bug forum dev.dota2.com
If one or more essential bugs are used intentionally to your advantage, your team will be disqualified from the tournament.
If a game-breaking bug occur, you should pause the game, and contact an admin.
If the bug is noticeable for both teams and no pause is made, and admins aren’t contacted until the end of the game - the game result stands.

Game end
The game is over when either team’s Ancient Fortress is destroyed or when a team forfeits and disconnects from the game.

Admin is God
Rules can be changed during the tournament if admins consider it necessary. Possible changes will of course be announced. Admins will always have the final word.
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