Wear-and-tear durability loss decreased in Patch 1.0.3a
The change to wear-and-tear durability damage should solve the problem of players perpetually losing big amounts gold in repairs despite staying alive through the whole time.
Diablo III Patch 1.0.3a – v.1.0.3. 10235
» Skill Rune – Zombie Bears
= Fixed a bug where Zombie Bears were unable to attack targets on slopes
= Zombie Bears should no longer become stuck on objects with which they shouldn’t have collision
Equipped items will now take "wear-and-tear" durability damage at half the previous rate
» Please note that durability loss as the result of normal combat is different from the 10% durability loss characters will incur when they die. Equipped items have always suffered durability loss while fighting, and we are simply slowing the rate at which the loss occurs.
Fixed a bug that was causing Unique monsters to not drop the appropriate amount of loot when slain
Fixed a bug with linking items with 3 gem sockets
It is no longer possible to create fake achievement links
Fixed a bug that was causing the “Switch Hero” button to occasionally disappear after leaving a game while in town
Fixed several gold and leveling exploits
Fixed several game and service crashes (for Mac and PC)