Via the CS:GO blog:
TRUSTED MODE
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Trusted Mode is now the default launch mode for CS:GO.
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Previous Trusted Mode launch options have been deprecated.
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Instead, a new compatibility launch option “-allow_third_party_software” is provided to allow third party software to access the CS:GO game process.
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For more information about Trusted Mode please refer to the following Knowledge Base article: https://support.steampowered.com/kb_article.php?ref=8835-KLXV-0292
MAPS
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Added Mutiny and Swamp to official matchmaking in Casual, Deathmatch, and Scrimmage game modes.
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Chlorine and Jungle have been removed from official matchmaking.
GAMEPLAY
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Grenades now convey the correct amount of damage to teammates if thrown by another teammate who switched teams or disconnected.
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Decoy grenade explosions no longer damage teammates by default. (controlled via convar ff_damage_decoy_explosion)
MISC
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Fixed bsp-embedded models caching rules to allow for reloading the correct model when transitioning to a different map.
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Capped view model backfaces on Desert Eagle.
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Fixed workshop workbench texture regeneration on low shader quality GPU configurations.
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Minor adjustments to Danger Zone delivery drone behavior for Steam Workshop Danger Zone maps.
Rumor has it:
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The blog post doesn't contain too many words, but it has a carousel of several screenshots of Mutiny and Swamp
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Happen to come across a map issue in either Mutiny or Swamp? To make sure map authors actually get a chance to be aware of any issues you discover, Mutiny has a discussion on its Steam Workshop page, and right now, Swamp's discussions section is looking pretty lonely
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Although Danger Zone has no replacement for Jungle at this time (leaving just Blacksite and Sirocco in the rotation), a stray "dz_frostbite" has surfaced within client strings. Perhaps hell might freeze over soon...
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Size is close to 400 MB - data capped users should be aware of the heightened size of this particular update