First of all unlike in sc or sc2 in wc3 workers plays a much more important role, from human's peasant army to tower rush, elf's whisp dispels, to the fact that the lumber miners of ud itself is a fighting unit, rarely does any of them get lumber all the time. like #1 said its really race dependant.
Humans: this race 90% of the time goes for early expension, on average you have around 8 workers mining wood all the time as it needs the most lumber, plus mlitias are its key unit.
Ne: this race have the weakest workers, most buildings actually use up a worker, and are constantly used up to suicide attack enemy's summon units or mana, have around 8 of them as well but make sure to place them all over the map for sights
orc: toughest workers and almost never leave the base, orcs are rarely short in resources as its fighting forces are really supports for blademaster and almost play all games under 50 food, 5-6 is usually enough
Ud: like i said before ghouls are actually a fighting unit, ud has the highest lumber mining efficiency out of all races and are almost never short of wood (they are almost always short of gold though), i expect u are a undead player, if u build like 5 ghouls to farm all game you will probally get more lumber than u need. Plus once u get some upgrades for ghouls combined with dk's aura u can just watch ur lumber #fly. How many ghouls totally depends on ur strategy, if u r going for fiends build 3-4 is more than enough, if u are going for ghoul builds just build a shitload of them, even if they only farm while u are in the base recovering u will still have more than enough lumber |
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