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Artosis talks StarCraft 2: 'Roaches are too strong'

Posted by Lasse "Get.Enron" Engen 6 months ago

GosuGamers placed Dan "Artosis" Stemkoski up against the wall to discuss StarCraft 2. Find out how to stop the Roach Rush, why he goes random and why each game is quite dynamic.

What are your first impressions of StarCraft 2?
- I love the game so far. It feels really fun and deep. Zerg seem a bit strong right now, but so far I'm really enjoying myself! Right now Zerg's Roaches along with Larva Injection from the Queen is unbelievably strong. The rushes are unreal hard to hold off, so I think they need to be dumbed down a bit to make the game a bit more balanced.

How do you counter the Roach rush?
- You have to defend REALLY, REALLY hard. With zerg, you just make your own roaches (ofcourse^^). With Protoss, it seems you really need some cannons to help your zealots. With Terran, you can hold it off with marauders and if you want, some siege tanks.

I saw a replay of White-Ra doing a Void Ray rush to counter Roaches, have you encountered this, and what do you think of it?
- White-Ra's strategy is about a day behind I believe. I was doing Void Ray rush versus it at first, but the Zergs are learning, and it no longer works well on the US servers.

Which race are you playing?
- Right now I am using random so that I can learn the races reasonably well, but it's impeding my knowledge of the races late game sadly.

Are there any tactics that fascinate you?
- I'm really interested by Protoss and Terran at the moment. Zerg seems kind of straight forward, just use the Queen well and have the right number of units at the right time.

Protoss has all sorts of neat and fun options, and Terran has a ton of tech paths you can follow. Well, thats the way it seems right now at least, certainly many of these things will change in the coming weeks and patches.

"Zerg seems kind of straight forward, just use the Queen well and have the right number of units at the right time"
- Artosis
For instance, Protoss can "charge" units and upgrades to make them produce 50% faster, making the amounts of timings and build orders go through the roof. Also, there are lots of new mobility factors for them; Blink, the Colossus, warp-gates, Warp Prism, etc.

With Terran, you can go a purely bionic-based game, you can try out mech, you can go for flying units, or mix any of these as you like. There are really a lot of options that seem semi-viable right now, making each game quite dynamic.

What league do you play in, and what rank do you hold?
- I'm leading one of the Platinum Leagues, and since day 1 I've been in first place in overall ELO ladder ranking on the US server.

So Ret and Moon will have a hard time playing you then?
- Hahahaha, the game just came out, and that was simply a fun prediction^^. But, I do plan on playing SC2 a ridiculous amount, so we'll see! =P


What are your favorite units, tactics and matchup?
- Hmm, my favorite units so far have to be the Colossus (so fun!) for protoss, the Viking (omg so fun XD) and the Ghost for terran, and, well, I guess the Roach for Zerg, because its won me so many games hahaha!

My favorite matchup right now is PvZ, its quite challenging, and really fun to use all the different protoss tech to try to battle a good macro zerg. My favorite tactic has to be teching fast in PvZ. Its really fun to try and harass/counter the strong zerg players. My least favorite matchup I think is TvZ. I find it quite hard at the moment, but I figure that will change in a couple days as people figure out more strategies for it. I hate playing with terran against a passive macro style zerg.

Have you played with any of the top foreigners of StarCraft yet?
- Well, I've played pretty much all the best ones on the US server. I haven't played or seen any of the Europeans yet, but I have been discussing strategy and tactics with them on MSN. As for the Asian server, no SC1 pros are playing on it yet, so I suspect the level is quite low.

IdrA is playing SC2. I actually haven't played versus him yet, but we are talking about the game a bit. He is doing quite well from what I've heard.

What's your best moment of StarCraft 2 so far?
- I don't know exactly haha... I've had some really fun games, but nothing too epic I think. Everyone is still in the learning stages right now, so every game is so full of flaws that I guess it would be silly to have a "best moment" yet.

Make sure to check the first blog entry from Artosis posted over at Starfeeder.com. "Workers cannot be drilled through attacking units to mess up their AI like they were in StarCraft 1."


 
comments
6 months ago
#1 Alyyx 3
I'm so sad that I wasn't older for a year or two... :(
6 months ago
#2 tttttttttt 1
i miss the harasses .. those muta, vult, DT and stuff ..

these units are the ones that made Starcraft fun to watch .. not those mass units and clash ..

maybe its just me ..
6 months ago
#3 Killer[1] 3
I look at the live stream I seem to notice that all units are accessable in midgame. Is this really the point?

The thing is that in SC1 some units (carriers, battle cruisers, wraiths) would only be available (feasible) to a player if one has a good macro . I'm sure everyone has watched an epic TvT Battlecruisers vs Wraiths and Goliaths and similar but such games would rarely happen (thus making them epic).

I'm afraid that in SC2 there won't be an epic macro situation.
6 months ago
#4 PhiliBIRD 6
nice, i look forward to a more indepth review from artosis. artosis!! fighting!
6 months ago
#5 OminouS 10
Roaches seems very strong. If they engage where the opponent don't have an detector, the 'burrow micro' is really strong, roaches heal so fast while burrowed and also have the abillity to move, even if these things has to be resarched.
6 months ago
#6 naama- 1
#2 there are new harassing units like reapers, void rays, burrowed roaches to sneak behind mineral line, medivac drops, hellions (as fast as vultures good vs workers), colossus harass over cliffs :> and also the old ones like mutalisks and dark templar. Mutalisk is really viable choice in zvt and zvp.

6 months ago
#7 Txc 1
good
6 months ago
#8 McBat (GosuCrew) 9
Very nice interview! ^^
6 months ago
#9 Rebel.Xcl 2
I totally agree with Artosis, roach should have less max HP or cost a bit more.
6 months ago
#10 iFU.Striker (GosuCrew) 24
Roaches can't move under Wall in so I'm always safe .
6 months ago
#11 mouz.MaX 4
I think everyone knows how to defend those early roaches by now. But indeed they are cheap and quite strong. I think Zerg has a thousand options and that makes it so hard in PvZ; plus Hdyra's and Mutalisk are really strong. They definitely have to fix it just a little bit.
6 months ago
#12 hyouro (GosuCrew) 4
I don't think they are imba. But mjeh who knows :D

I don't have the game afterall buuuhuuuuu
6 months ago
#13 Corvi 3
i just looked at roach numbers and damn, they sure look overpowered. also thors - 2x 45 dmg per shot, top anti air and 400 hitpoints, really???

but im not in the beta, i have no idea what im talking about.
6 months ago
#14 Bosko 1
TvZ is annoying, by the time you have an army decent enough to do any dmg to his expo he's morphing banelings, gg marines.
6 months ago
#15 ipe 5
Nice interview.
6 months ago
#16 RamiZ 7
#13 yeah you don't
Trust me, there are HARD HARD Counters in this game, not like in SC1, heck even in SC1 you had some hard counters. Look at Immortal, he has 200 hp, 100 shield that is different from other Protoss shield. You know that, every damage above 10 on his shield is lowered to 10. So Thor is doing 2x10 damage to his shield, and he attack quite slow, while Immortal is doing 50 damage vs Thor(20+30 vs armored), cost for cost, Immortals>Thors, HARD!

#2 It is just you, there are way more harassing units in SC2 than there were in SC1.
6 months ago
#17 MobZombie 1
#13, Thors are big and clunky. I'm actually yet to see a good replay with Thors.

Plus, they die to Immortals in seconds, even on 400 hp, due to Immortals doing 50+ damage per shot on them :)
6 months ago
#18 080485 11
yeah boohoo, dont have game :(

any idea how long beta continues?
6 months ago
#19 reptille
roaches arent to strong tbh, there are good units to counter them ..
6 months ago
#20 NoSz4 Denied comment.
6 months ago
#21 kug 1
#20 I agree.
Artosis is'n authority in any StarCraft field. I dont know why sc portal's write about him in every second news!!!! It's boring....
And I hate his commentatory on streaming... Everything is so brilant, great, awasome and every1 playing excellent.... bleeeahhhh what a bullshit
6 months ago
#22 moebius_string 1
The game hasn't been out that long and people are already trying to gimp Zerg.

What about void rays? Biased? You tell me.
6 months ago
#23 Veijyn 1
It's still the beta phase, so just wait until the game is out. Nevertheless the game already seems quite balanced, why are you whining then?
6 months ago
#24 NoSz4 2
Ppl like artosis are quick to cry unbalanced. Yet I bet he hasnt even put 2 braincells of thought into how to counter roaches.


Again since my comment got deleted.


I think this artosis guy is an idiot.

And admin plz dont censor just because your buddy is called out.
6 months ago
#25 antihack 2
NoSz4 ur the idiot, all u do is whining about ppl, find something else to do thanks.
6 months ago
#26 neocronx 12
There is a difference between disagreeing and being a dick about it.

Look at is an interview with a leader of one of the platinum ladders if you are too immature to read opinions on the internet....
6 months ago
#27 NoSz4 2
#25 that sounds an awful lot like whining...
6 months ago
#28 Methos 1
artosis annoys me
 
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