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Screenshots: Current tech-trees in the beta
Posted by Patrik "Raistlin" Hellstrand 2 years ago
With our StarCraft 2 team is intensely testing out the beta, we will give you a frequent stream of fresh information. First off; here are the current tech-trees.


| Links |
| GosuGamers.net - Our StarCraft 2 Encyclopedia |
| What??? They removed the Lurker and didn't replaced it with anything? That really really sucks... And what, now Zerg got just two tier 3 units, and one of that two is an upgrade.... Good WORK BLIZZARD! -_-' Pathetic... |
| Rofl. Toss looks great. |
| No hero altar? #1 - Maybe they removed it and added the burrow + detonate for banelings? Haven't seen much gameplay yet.. |
| I think not many people get the "2" in Starcraft 2. |
| According to Artosis Z>P. I wanna play if some1 missed that fact... |
| #5 According to SClegacy and 10 other streams I saw, Zerg still doesn't answer to 3-gateway... Since they need to nerf Chrono Booster ability that Toss has since it doesn't have any requirement, while Zerg needs Spawning pool and then 150 mineral for Queen and then to cast it on Hatchery, same with Terran, Protoss can use it from the start, afaik... |
| NO MORE LURKERS!!!!! OMG!! me dont like... |
| Did any of you read a blizz statement saying "Lurkers wont be in game"? No? Prolly they fixing some lurker details?? god u ppl need to stop whining about every little detail. |
| =/ so what? We dont have corsairs or arbiters.... |
| #9 I am not whining cause they Scrapped Lurkers but cause they didn't replaced it with anything. If you take a closer Look you have Phoenixes instead of Corsairs and Mothership instead of Arbiters. Those are replacements... I agree, you can count Baneling as one of the replacements for Lurkers but Lurkers were already in a game with Banelings, changed tough... |
| doesnt mean there are no lurkers in the actual game.. DUDE ITS A FUCKING BETA
|
| seriously all i see is people whining and bitching about these stupid things you kids want a lollipop? |
| Guys,this is starcraft 2. It's not starcraft:brood war with better graphics,its starcraft TWO(2), dos, doi, ni, zwei, due, deux, ee. Maybe some of you will understand now... but alot of you wont. |
| What's a Brood Lord? |
| #14 Guardian that shoots Broodlings instead of acid attack :D I love how some people think that they actually know what are they talking about... |
| #15 Say what? Broodlings? At first i thought you were kidding, but i check it on gg.net encyclopedia and its true, it makes broodlings from attack. How does it works ?? Edit: Ok, nevermind i got it "Each attack will cause damage and also spawn 2 broodlings", kind a stupid.... |
| Well, on his first attack Brood lord shoot 2 broodlings, each dealing about 25 damage(I think) like an missile attack, and then when they lands, they last for about 10 sec, it is their duration, cause it would be pretty imbalanced since they spawn broodling on every attack, and 2 on first attack. Here is the video where you can see all units and buildings, with their Armor and damage. Also in unit description you have icons of the units they are strong against and they are weak against. http://www.youtube.com/watch?v=qRdOwVfzaE0 |
| This one shows it in action http://www.youtube.com/watch?v=y8V-GjzkWQE |
| medic gone too? |
| :< reavers |
| Well they said lurkers was removed I would bet they are not going to be in actual game either. |
| #19 yeah, but DS are now called 'Medivac' and can also heal bio units. Nice if ur going for drop harass :) |
| #21 Yup... |
i played a lot of games and i have to say that lurkers have been replaced with roach who are pretty cool. terran's drop is imba, the have medivac that also heals bio. zerg's roach rush is good, but now all players know how to counter it. zealot rush is veeery hard to counter, i'm use to 13 pool- 12 hatch, becouse 13 hatch-12pool does not work. pvz if the protoss goes fast exp it's a bit funnier, and it's all about idra/roach/ling micro vs zea/immortal/colossus micro. muta are have not any use anymore, at least u can use them to kill tanks. |
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