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Forums \ StarCraft 2 forum \ Which Unit is the Worst!???
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6 months ago
#21
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ChiXoo
i think carrier is the worst unit
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6 months ago
#22
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MaliSunSeT
Pardon me but as far as I'm concerned, there is no worse unit, just worse players. Furthermore, I wonder if you follow SC2 that closely. I do not want to offence you by any means but all the units you mentioned are very useful except maybe Carrier that rarely play a major role.

Once again, there is no worse unit, it all depends how you use them.
www.ItsGosu.com | #ItsGosu@Quakenet
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6 months ago
#23
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f4R.m3R
@craftmatic2: Couldn't agree more with you hey. Some of the best comments I've read in a while. It's been proven over and over again that the love of money will destroy a good thing. With such a wealth of research and development in the BW scene, years in fact, Blizzard still messes up lol. SC2 makes no sense atm... but I think it will get better once the focus is off $$$. After the last expansion and once Blizzard has milked as much as they can from this cash cow of a game, things will change... I hope.

EDIT: Btw OP, if u posted this on TL... it would either be blogged or closed. Not an interesting topic imho. It didn't even deserve the kind of response from craftmatic2. Consider yourself lucky :)
This post was edited by its author @ 6 months ago
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6 months ago
#24
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homesmasher
worst unit how?
in battles i never want to have reapers, they are bad against anything non-light, and just unpractical...
but if we're talking bad utily-wise its clearly the corruptor as it has no real purpose except hard countering collosus and alike....
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6 months ago
#25
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Artunit
@craftmatic2 Nice point! something going on my mind for some time now.
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6 months ago
#26
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ath
2011-11-19 06:56, craftmatic2 wrote:


You can't read what's going on, and can't figure out if what you have is "really" supposed to beat your opponent's army, etc.



True. Played more than 2000 games as toss on master and i still sometimes think i should win but somehow i lose, and vice versa. And im not talking about unpredictable fights with storms and micro wars. its when 2 massive armies coalide, and couple of collos laser flashes later....oooops im losing :/


on topic. carrier by far (to me as toss player)
This post was edited by its author @ 6 months ago
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6 months ago
#27
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SIN.Pride
Why are people hating on Corruptors :( They're resilient at least with high HP and armor + Corruption is a great ability to use on ground units too...making them not-completely-useless after taking out colossi...

OP: Carrier...easy to focus down (with good focus fire) and not enough time to deal damage...poor carrier
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6 months ago
#28
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elka-the-feared
i couldn't agree more than with Craftmatic2.

In bw you could go with 1 zel and scout ramp, if not only, the units and kind of see what you will face, but in sc2 thats impossible.

i think that if they removed larva inject, warpgates and reactors the game would be more interesting.

Fucking hate when all that happens when you kill a big army is that they have 200 200 5sec later anyway
sup?
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6 months ago
#29
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TaShadan
craftmatic2 is right but i stopped argueing with sc2 players and play some bw from time to time again
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6 months ago
#30
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Aurora_phoenix
@OP: Worst unit is not the right word I think. I think it should be "most inefficient unit". And that has to be carrier. Because nobody really uses it, unless for fun.

I dont know why nobody mentions High Templar, I really think they suck ballz in SCII compare to BW. The storm is SO weak and SO slow (80 dmg in 4 seconds?!), they are a joke. The only use is to make some archons and deflect some muta in mid game or FF perfectly to splash dmg MM balls.

And to point out another unit, which is actually siege tanks. They should be stronger, they should be able to hold against Collosus, not vikings really. Tank is another failed units in SC 2 compare to it's efficiency in BW.

@craftmatic2: I kinda agree with you when I first play the game. But after all this time playing, actually I must say your analysis is on the very surface level of SC2, there is more to the game than what you said.

You wrote very long, so I wont argue against all of your topics, but to mention a few. #1 When you say roaches > stalkers cost efficiently speaking, which is true, 2 roaches are the cost of 1 stalker (almost), and two roaches can easily kill 1 stalker with or without micro. This sure is a problem is the early phase of the game. But when the game progresses, when each side has more units, you will realize the same food count of the unit, which allows them to be produced in equal number, actually makes roach a less efficient unit because in large numbers stalkers can deflect more roaches in number, tho cost less, but the food count takes away it's population. Just like in BW, 1 tank vs 1 dragoon without micro, dragoon wins. But 5 tanks vs 5 dragoons, tanks wins easily, and they both count as 2 pop. So there is actually a lot more to consider to units fighting than just cost/hp/dmg, but the power of the whole group.

Of course, SCII is worse compare to BW and has a lot of problems within itself, but it is still 100 times bettter than C & C or AOE.
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6 months ago
#31
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craftmatic2
20:

I never 4 gate as protoss, and I'm positive I've never, ever proxied as protoss vs a human being in SC2...

Why the hell would I spend money on zealots, other than a few to control the ramp early vs a rush or probe cheese... basicly a pointless unit in SC2...

I guess your argument fails anyway, since I have wins against master league players both in 1v1 and 2v2, and did it on 1/4th their APM too, so goes to show you rank and apm aren't everything.
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6 months ago
#32
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FreakyDroid
Has to be the Carrier. Only reason you would ever build that unit, is if you played against a complete newbie or you play against a decent opponent and the game goes over an hour and you had like 10k minerals and gas piled up with 15-20 stargates ready to chrono boost all that at once. You also have to make a significant number of them because on small scale the unit is just total fail. But Blizzard already decided to axe this unit in HoT, so I guess my opinion doesn't really matter all that much lol.
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6 months ago
#33
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pSi.Borislav
2011-11-18 23:20, mansnicks wrote:
Carrier.
http://borislavhr.blogspot.com/
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6 months ago
#34
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amstaff
worst units -> reaper, hellion, thor, marine, tank, viking (well the mech units are good if you get a strong mechball on a small map with close ground positions but besides that they all suck and if the ball gets once destroyed its GG and its way easier to destroy a mechball than a P deathball)
-> stalker, phoenix, mothership, carrier (stalker is just in the game to safe the colossi)
-> hydra, corrupter (well the hydra is strong but with all Z units beeing like 500 times faster than any P/T unit, even a hydra with "normal" speed of creep sucks and the corrupter is just in the game to kill colossi)


the whole game sucks, only reason why people say something else is because they suck in general and are happy to get some rnd wins vs better players.
the league system sucks -> I made 2 games last season and 1 game this season and all 3 games I got matched up vs some top 10 master players (maybe my hidden rating was high but I suck horribly now!)
game balance is a joke Zs/Ts need to make useless air units to kill fucking colossi and then they end up with useless air unit while their ground armies get destroyed by stalker, sentry, zealot and if you make to less vikings/corrupters the colossi will fire 2 times and half your army will be dead before beeing able to shoot.
Micro doesnt exists (well if you call ffs or other spells micro then you suck, especially with sc2 smart-casting) 2 huge armies engaging each other, some spells and 5 seconds later one player dropped like 90 supply and the other one lost like 10 supply -> a move main or expansions GG.
Macro doesnt exist, I mean seriously 15 gates/rax or 30 lava on one key and pressing one key is macro? auto mining is macro?

Maybe SC2 will be good in the futur but I dont think. the same people keep saying its new blabla and since beta I see the same buildings, timings and all ins and they only change after blizzards stupid and senseless patches. I will never understand the depot->rax thing or the reaper thing...
they nerfed so much stuff especially things that gave the game more variations which weren't even imbalanced (queen speed nerf e.g. ?)
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6 months ago
#35
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khthelegend
Blizzard should hire this guy.
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6 months ago
#36
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VirtusMarineHero
Ultralisk 0-0
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5 months ago
#37
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Slorm
craftmatic2 a guy which get beated badly by zerg everytime and now hates them xD, like the women when they are beated by his husbands and get a terrible anger against the men.
anyway he has the reason saying that SC2 is an imbalanced game, and is far away from the awesomeness that broodwar has reached
http://www.youtube.com/watch?v=I25Il3aqUAA FOR MARVEL FANS
This post was edited by its author @ 5 months ago
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5 months ago
#38
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reflectednocturnus
craftmatic2
sir i love you
everything youve mentioned, all freaking true.
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