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| Forums \ Suggestions & Ideas \ Banning - Not The Solution |
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canislupus
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| (490 reads, 0 replies, 7 months ago) |
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Well, this is a idea for developing clients actually, although it is certainly hard to implement... So, the point is that Banning is a measure focused on punishment, therefore it not works (not when people have dozens of places to play, or can do multiple accounts) because users simply don't care... what should be done is a assessment system, something like gran turismo, for instance. for instance, going through a series of tutorials/training (minimum hour limit or success rate). actually i have to say that is would be for pub match makings or something like that. when it comes to clan war, the standard win/lose ranking system works fine. this is because win/lose assess a team skill, and whilst pubing the teams are "never" the same. and the actual systems rate a player for the collective results of a match rather than individual. well that is just an idea, and i would like to hear your thoughts about it =) |
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Banning - Not The Solution \
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