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Forums \ StarCraft forum \ SC BW and SC II is a difference like..
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SKT.Stax
SC BW and SC II is a difference like.. (13572 reads, 35 replies, 1 year ago)
"SC BW and SC II is like the difference between guitar and guitar hero."

This sentence is from noone else than Morrow. I think there is a lot of truth, so do you think SC II is to easy?

In my opinion its like that: SC BW cant be played perfectly! There are everytime small macro- and micromistakes in korean Progames as well. Its the most balanced game which ever was on earth. The question is, if a game should have the ability to play perfect. I think its good for the E-Sport, because you can get even more better, and of course the balance of a game is the most important point for a good E-Sport game. But if the game is easier and the micro- and macromanegement gets easier, there are more people who can play on a top level. In Warcraft 3 its the same: Of course the real Progamers like Moon and Lyn are better then the most Europeans like XlorD, but they still got a chance, what the ESS shows. In SC BW its nearly not possible for "normal gamers" to win against real Pros. There are just some games where s.o. like Mondragon is able to win against Savior. But how i said its nearly impossible, what is shown to us by the WCGs.

What do you think about SC 2? Do you think its to easy? Or do you think its good, just how it is (plz dont think about the imbaness of it atm^^).
All time favourites: Zacard | Bisu | Mondi | FoxeR
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1 year ago
#1
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McBat (Moderation team leader, StarCraft team leader)
There were some games in the history of gaming that set the standards for the next generations of games and actually was never reached again. Those standards are just too high, speaking in simple terms. When we think of RPG games we can give Baldur's Gate 2 as an example. Or, let's say: Fallout 2. I've seen and played many RPGs but none of them was as good as those two, especially after a few years.

I think it's the same story with StarCraft saga. Of course, StarCarft 2 has better graphic, more options, better advertisement, there's more money involved in this business. It's a great game after all. StarCraft: Broodwar on the other hand has already proved its huge value and earned the status of a legendary game. Legendary games never die, Which of these attributes will be more important, time will show.

I agree with you that StarCraft: Broodwar can't be played perfectly. I also think that BW wins on this level with its successor. But it's hard to say if this will be that important for people in the future. It all depends on what people expect and want to get and in which direction the e-Sports competition will go. Maybe people will want easier and good looking games, you cannot exclude that.

All I can hope for is that the Korean scene will not die and that there will still be a group of nerds playing the original StarCraft. We don't need more to enjoy this game for the next decade.
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1 year ago
#2
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SKT.Stax
"All I can hope for is that the Korean scene will not die and that there will still be a group of nerds playing the original StarCraft. We don't need more to enjoy this game for the next decade."

Agree :D
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1 year ago
#3
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PsychoBaBas
Don't quote me on this but I read somewhere that Diamond players (vast majority Brood War players) are only 4% of the total amount of SC2 online players. Most people here would say "haha Diamond is easy", but there are so many people swarming SC2 at the moment, most of them barely know how to play an RTS (I have a few friends like this). So if Brood War players automatically get a ticket to Platinum and Diamond leagues, then yes, SC2 is far easier.

Personally when I'm playing SC2 im not even trying (though it doesnt mean I win). When you select 30 marines at the same time and stim, and selecting 12 rax with reactors with 1 button, what's the point in trying?

Multiplayer Brood War is one the hardest games ever. It's completely exclusive to veterans and utterly ruthless to newcomers.

This post was edited by a forum moderator @ 1 year ago
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1 year ago
#4
HFkami
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1 year ago
#5
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cleft_asunder
I agree with you. SC2 isn't about the rules, it isn't about hardcore gaming. BW is the video game equivelant of cards or chess or some other classic game. If Blizzard really wanted to make a successor to BW, they would have either retained the 2D isometric view or moved to 3D isometric. That is very important to the cleanliness and predictability of the game. And they would have retained the complexity or even increased the depth. But they chose to go where the money is...
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1 year ago
#6
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LML (Division Leader SC)
well, if you are able to play a game to a maximum, which is deffinetely not the case in SCBW, and I think it won't be archieved in any near future for SC2, then you are over at EA Games, those games are so bad and unstructured, that they simply bring out a sequel each year, that's money wise perfectly fine for them, and as soon as the old game is mastered, people move on to a new game, at least the hardcore fans.
But this is nothing Blizzard wants to do, when they create games, they are meant to last forever, and so far it worked out pretty well (there is still some pirate WC2 server, D1 and D2 are still played on bnet all day, SCBW is the most popular game on earth and the most sold RTS game). Hence Blizzard has to create the games with perfection, and this perfection cannot completely archieved by a gamer at any given point, otherwise it would not become a legend and might die sooner or later, when too many perfected players flood the top.
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1 year ago
#7
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ssi.bal-listic
#3 +1
I think u said it all.
I like starcraft 2 and I do think it's definetly a new change to spice sc1 a bit. However, I think it's just kind of way too easy as in controlling a huge bio ball and stimming, like you said.
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1 year ago
#8
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Akhlabad
sc:bw is hard because of iccup ladder swarms with koreans, on sc2 theres regions, no koreans :D
masta spinnah...there is no pen
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1 year ago
#9
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T3hStarWarrior
I just came to the realization that SC: BW is a COMPLETELY different game from SC: SoL. They are 2 different games with different gameplay, units, strategies, graphics, and the same continued storyline. I say that we should just play, have fun, and enjoy what we do.
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1 year ago
#10
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LML (Division Leader SC)
at least you can be save saying that SC2 is probably the best new age RTS game.
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1 year ago
#11
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Akhlabad
#10

+1
masta spinnah...there is no pen
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1 year ago
#12
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mansnicks
It's a good fun game. Just bad for competition. Anyone agree?
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1 year ago
#13
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DJTyrant
Was StarCraft 1 the great competitive game right out of the gate at 1.00?

No, give SC2 a while to mature and grow.
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1 year ago
#14
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ProzacR
I think that they should remove at all those 'features' like select more than one building at the time. Select more than 12 units at the time. Maybe something more like that with new patches.

In general SC2 IMO looks good enough to totally replace SC:BW after something like 10-15 real updates not single bug fixes.

And they should stop being so greedy and reduce price. Yes this game is better than WC3 few times, but with all expansions at this rate it will be more than 10 times more expensive. I hope they will fix this later.

And they should look into future and develop Linux version too not only win/mac.

EDIT: oh I almost forgot about LAN. They should add LAN play with patches (expansion) too.
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1 year ago
#15
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PsychoBaBas
2010-08-20 18:49, ProzacR wrote:
I think that they should remove at all those 'features' like select more than one building at the time. Select more than 12 units at the time. Maybe something more like that with new patches.


This will never happen.

In general SC2 IMO looks good enough to totally replace SC:BW after something like 10-15 real updates not single bug fixes.


Definitely

And they should stop being so greedy and reduce price. Yes this game is better than WC3 few times, but with all expansions at this rate it will be more than 10 times more expensive. I hope they will fix this later.


True but will never happen.

And they should look into future and develop Linux version too not only win/mac.


+1 !

EDIT: oh I almost forgot about LAN. They should add LAN play with patches (expansion) too.


True but will never happen.
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1 year ago
#16
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lungo
no lan makes Homer mad!!!

#13
you gotta remember that in SCBW 1.00 there wasnt any replay function, some rumors are told, that the replay function made ESport what it is today, and since then, any RTS games would have an save replay function. back then i wasnt sure if there was any ESport or Progaming at all... atleast in RTS games

Since then, we are smarter now. WC3 was the next major RTS ESport game, and now SC2, all the pros from SCBW/WC3TFT gathered together to play SC2, we couldnt get an more easy and better start for SC2, seriously, im allmost afraid of SC2 is maturing too fast

it feels like we are skipping a few natural steps in the developing of the game...
( 1 ) - its like when i was first introduced to TvZ in BW, you would allways go standard 2rax + aca opening.

( 2 ) - a few years later, the koreans showed us how to FE every game in TvZ.


what i want to say is: it feels like we are skipping the first part of the natural ingame developing, it might sound like bullshit or confusing, but its just what have been crossing my mind after ive seen tons of SC2 games
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1 year ago
#17
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anatase
#16 yeah, we either skipped these steps or just went through but way too fast for them to be useful.

Don't forget that Esport and casual gaming has changed overall.

Now games are a lot easier, what makes a game competitive and money appealing is different.
The game has to be easy to be a success, or the casual (which means 90%) gamers won't buy it and it won't make money.
And if the gaming industry, especially Activi-SH*t and Blizzard, doesn't need money, Esport does.
So when I see Blizzard signing with Gom TV, all the europeans tournament/Cups going on, then i think it's ok for the game to be easier than bw was.


But for the BW nostalgic, which i am a bit of, take a look at the Quake series, QW and Q3 are huge competitive FPS, requiring tremendous amount of skill and training, as SCBW would in the RTS world.
Still Q3 is now QL, a free version ( with payable account ), browser based, it has returned to a competitive level without changing much, and it still requires guts.

Maybe someday, SCBW will rise again from its ashes as Q3 did, reshaped.

But right now we have got to look on SC2 and expand its influence on casual people so Gaming and Esport will (hopefully) benefits from SC2 and i don't have to remember you the game is still hella new.
not even one month old.

Also, if you want to make the game harder, then just play zerg or protoss and keep losing to the T :D
Joke aside, the game is new, strategies and balance are still to be made, the game itself is easier to have hands on, but i'm pretty sure it will be as hard to master as BW was.


Holydamned sh**
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1 year ago
#18
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priest
tl;dr thread.

SC BW and SC II is a diffrence like
an apple and an apple taste candy.
1a2a3a refers to a Protoss players ability to micro his dts
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1 year ago
#19
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IMCL85
sc2 is just not as fun as brood war for some reason for me. I enjoy playing bw much more then sc2, SC2 just not my cup of tea. Compare sc2 to bw which is perfectly balance between all 3 race, I really dont see whats the point add some useless unit to all this. A simple example would be the hellian or what eva u call that firebat on a vulture in sc2 another one would be the god damn murrader(vulture marine mix). So far the things I like about sc2 is that u can now select multipul building, + more then 12 unit per hotkey(which can be done with multi command hack on bw). Aside from these two sc2 is no where as fun and balance as bw. Lets hope with newer patch they can bring something new. I still dont get why there is no chat support which in my opinion the most stupid thing eva
多情自古空余恨 ..
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1 year ago
#20
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paulinepain
the massive difference between this 2 games is the community, blizzard made starcraft 2, while gamers made starcraft 1 if you guys know what i mean.

So basically with sc2 you play a game, while with starcraft 1 you play your game.

Hard to explain it in an other way :)

The longevity of starcraft 2 will depend on expansions and how long blizzard wants to make it happen. But gamers are totally enslave. If blizzard decides this then so be it.
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