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Forums \ Strategic forum \ Losing horribly to spire tech mutas...
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3 months ago
#21

fym.lpjuunin

  1
2008-08-19 00:13:16, _AiR_ wrote:
n SC original , 4 sunken colonies would have been unbreakable at this stage ; stimpacked units shouldn't be able to be healed in early game ; only after building factory you would be able to reasearh a new thing in academy that would allow medics to heal stimpacked units , then the game would be balanced.


So maybe ZvT vanilla was imba? Blizzard realized that zerg could throw up 3 sunks and be totally safe untill factory tech came up so they added medics to keep zerg honest.

I mean just because you lose to that build doesnt make it imba, you just need to learn the counter.


Hear that amazerg? Just because it's something you lose to, doesn't make it imba. Kids these days...
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3 months ago
#22

amazerg

  1
#20

I don't know what ZvT vanilla is... anyway , sunken colonies is a passive build , you won't go and attack terran in his base with your sunks... while M&M may rape 4 sunken colonies if you're facing a guy who know where he's going...

zerg may be safe with sunken colonies ?? and what about terran being safe with bunkers , then ???

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3 months ago
#23

_AiR_

  1
Vanilla == original

Zerg sunks up because he goes for faster economy (quick natural) so his miltiary is low so simply counter is build sunkens.

Dude how dont you know this yet you act like your so good O.o
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3 months ago
#24

amazerg

  1
# 21
be honest ; I explained you , in details , in PM , why it's imba.

the early game is the same for zerg ( lings and sunken colonies ), while terran are MUCH more powerful : either SC original is imba , or it's Broodwar , that's called logics !

as for the + 2 armor/ - 100 HPs sunken colonies , this is , as I've already said long ago , a JOKE.
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3 months ago
#25

amazerg

  1
# 23

oh .. I see ; you're saying that Blizzard realized that zerg is an imba race since they can go FE and be safe for ever thanks to there sunken colonies ??

lol

as I said , sunken colonies won't go and attack you in your base , don't you know this ? so feel free to FE as well...

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3 months ago
#26

fym.lpjuunin

  1
Quiet guys, maybe if we ignore this amazerg thing, it will just slither away...
*Pink Panther theme plays in background* <.< >.>
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3 months ago
#27

_AiR_

  1
O.O

Dont almost all terrans FE anyway...

And sure if terran goes 4 rax off of one base and you fail to scout it your 3-4 sunks will get raped. But thats because he did a more risky build, i would be very surprised if he did a standard FE build and when he attacked all you had was 4 sunkens and no units...
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3 months ago
#28

amazerg

  1
http://rapidshare.com/files/138372596/build_04.wmv.html

this is what I'm talking about ; when I see that I'm UPSET...

where's the risk ?

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3 months ago
#29

kagemaro

  1
hell, is this still a thread to counter mutas? O.o
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3 months ago
#30

Tavo_Nova

  2
there is a last replay file in the replay, unless you have played other games after this one then its gone or if your opponent has te rep and then yay ^^
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2 months ago
#31

amazerg

  1
so... anyone to help a protoss player kill mutalisks ??

A little up for this thread , because I sometimes play as protoss and this thread would help me as well ; I'm a bit disappointed because not much help was provided...

when you've got a stargate ( 2 corsairs already out ) , a forge ( should I make some canons in my main ?? ) , and everything needed to quickly produce dragoons , what should you do when you have to deal with something like 6 mutalisks ?

6 mutas >> 2 corsairs so you need something more ; would 2 canons and 3 goons be enough to save my main ? with a proper micro , mutalisks are so annoying ! probes die soooo fast !!

it's not always easy to scout the zerg base , even with 2 corsairs , because of hydralisks , you know what it is...

but if you manage to find his spire , what should you do then ? go mass speedlots to rape his ground force ( which would be pretty weak if he goes mutas ) ; or should I make some goons and a few canons to secure my main ?? this is such a concern ! HELP plz !!! I know that the fact there are so many possible ways is what makes Starcraft so deep , but this is also what makes it so hard to choose the right strat ! don't tell me no one out there is able to provide some gosu advice. so : use your keyboards please , and thx in advance !



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2 months ago
#32

Tavo_Nova

  2
well it also depends on what is your bo what you currently have(buildings), what resources are available and how many expo and also the map, lets say python, you have 3 base well since your opponent is zerg he should have around 4 or so,or if same 3 to3 but have alot of hatchz, oh and it also depends on how you scout him, like how many hatch he have how many bases, how big is his army, lets say he focused on muta and have like 12 lings, 5 sunken and what not, and is morphing muta, and you have like core 7 gate, 2 star, templar paper plane, or something,

well to be more specific, you could either go goon or lotzyz or goon with lotzyz, and get some high tempyz if you have no templar plane, then depends on your scan, if he have or doesn't have sunken or depends on how large is his army, big or small, it should vary from what you have as well, lets say he is muting 12 muta, you could as lets say you did some templar opening, for the storm, or what ever build you do,

well just use what ever you have in your deposit,

ok muta pwn goon if its only one, but with many goon vs many muta you can pwn it easily, specially if you have storm, but if he had few units and like less sunken that you expected him to have, but you have to scout him too, so you can rape his base or what not XP, you can also make drops to annoy the bejesus out of him, to delay his muta or when hes morphin it so yeah, XD

i could put stuff more clearly but i'm 90% drunk right now XD
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2 months ago
#33

lolmaestro

  2
Trolling is fun for the kids!
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2 months ago
#34

xyberkids

  6
to imbazergs D- players use some lurker thats a pretty handy unit in bw ;[..... and learn to play... etc

zvt is easier to play than tvz for me ;), I win more games zvt than tvz and I mainly a terran player. That stupid VOD you show doesn't prove anything, because the zerg player was risky with the mass drone, and he freaking have such a huge economy and slow tech if terran didn't kill him right then and there, terran would have lost game very easy after that. Go argue imba in other game, because starcraft is the most balanced game, ever. Plus that zerg was playing like the terran FE, but the terran 2 rax, basically i'm trying to say the game was rigged, it was a instructional fpvod, so do you think a progamer wants to play until he gets game right? No, he doesn't want to waste time, he agrees before to teh other player, "Ok, you act like some dumb noob that doesn't make any D against a 2 barrack terran, and get lurker tech really late and act like you are building a bunch of sunkens at the last minute." If you are going to show imbalance, atleast pick real matches, not matches that have been agreed before the game what is going to happen......




lp, maybe 1 gate starport to dt is just weak against that? All game strategies have their weaknesses, and he guessed right that you were going dt. You were going dt, he fast muta to cancel your fast starport tech.

Starcraft is all about risk. You were playing risky, and he tricked you so you didn't scout the correct thing, that is all.

Next game if you want to play safe get some goons along with zealots to compliment your corsair and cannon, expand, dt, ht, react to what he is doing, da if he mass muta. Stop him from expanding, play a safe game. I think you just trying to attack someone that isn't extending himself that much.

Do you see many zerg muta rage a terran that camps 1 base, usually not.

I don't think 1 base corsair/dt will rage a zerg that stays safe.
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2 months ago
#35

Lord_of_Chaos

  17
locked.

amazerg perm locked.
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