Membership
Autologin
  • Create an account
  • Forgot password?


  • Advertisement
     

    Forums \ StarCraft II Forum \ different attack types
    1, 2 
    Information
    2 months ago

    Da_venom

    different attack types (1898 reads, 32 replies)
    E indicates Explosive Attack (50% damage to Small Units 75% damage to Medium Units, full damage to Large Units).
    C indicates Concussive/Plasma damage Attack (50% damage to Medium Units 25% dam to Large Units).
    S indicates Splash damage, which affects all units in the blast area.
    (copied from battle.net from unit stats too lazy to type it all)

    anyway
    will sc2 have this type of damage too ?
    or other effects?:D

    and the splash damage is it the same way calculated as in sc1?
    Quote  
     

    StarCraft II Forum \ different attack .. \ Reply #1
    2 months ago

    champignones

    2
    according to karune this was removed , instead they put a system based on bonus damage against certain units for example tank attack in siege mode gain bonus against blinded units , that means heavy armor units , and to light units it deals less and stuffs like that.
    Top of the page   Quote  

    StarCraft II Forum \ different attack .. \ Reply #2
    2 months ago

    Sc0rpion

    3
    This sucks.
    Top of the page   Quote  

    StarCraft II Forum \ different attack .. \ Reply #3
    2 months ago

    champignones

    2
    i liked the old damage system too but i am open mind to new things so let see how that unfolds also the Area of effect is like a new name of something old.
    This post was edited by its author @ 2 months ago
    Top of the page   Quote  

    StarCraft II Forum \ different attack .. \ Reply #4
    2 months ago

    aresake

    1
    "Bonus damage" should allow for better fine-tuning of game balance, as opposed to a strict % based system, since you could have different bonuses for different units. I just hope they don't make it overly complicated. Damage per hit should be quickly computable using mental math. (Glares at WC3)
    Top of the page   Quote  

    StarCraft II Forum \ different attack .. \ Reply #5
    2 months ago

    Da_venom

    2
    i bet half of the people know about the old system already so with those bonusses it would only make it more complicated and less people know about it..

    the old system was way better -.-

    also a stupid idea that if you don't have line of sight you can't hit back to your enemy...

    (ea like a sieged tank on a cliff hitting your units) and you can't fire back because you can't see it -.-

    what if medic has blind? so single unit would return fire?
    rofl

    such a stupid idea

    the old sytstem is way better
    if you have cover there is a 25% u miss or something

    Top of the page   Quote  

    StarCraft II Forum \ different attack .. \ Reply #6
    2 months ago

    080485

    10

    2008-06-20 10:12:40, Da_venom wrote:
    i bet half of the people know about the old system already so with those bonusses it would only make it more complicated and less people know about it..

    the old system was way better -.-

    also a stupid idea that if you don't have line of sight you can't hit back to your enemy...

    (ea like a sieged tank on a cliff hitting your units) and you can't fire back because you can't see it -.-

    what if medic has blind? so single unit would return fire?
    rofl

    such a stupid idea

    the old sytstem is way better
    if you have cover there is a 25% u miss or something





    " also a stupid idea that if you don't have line of sight you can't hit back to your enemy... "

    Just a little reality check there..can you do this in real war? no you cant :o..atleast not accurately

    imo all whining towards sc2 atm should be treated with ignore..when game will come, first 2-3 patches will make mega big changes to the game anyway..
    Top of the page   Quote  

    StarCraft II Forum \ different attack .. \ Reply #7
    2 months ago

    charon

    2
    old system took 7years to balance.
    new system will be balanced far more easily. as long as number of bonuses and penalties is not high, i think it won't be complicated otherwise I agree, noone will understand it well (besides people who really study and memorize it - which is not that sexy IMO.)
    Top of the page   Quote  

    StarCraft II Forum \ different attack .. \ Reply #8
    2 months ago

    Da_venom

    2

    2008-06-20 11:23:56, 080485 wrote:

    2008-06-20 10:12:40, Da_venom wrote:
    i bet half of the people know about the old system already so with those bonusses it would only make it more complicated and less people know about it..

    the old system was way better -.-

    also a stupid idea that if you don't have line of sight you can't hit back to your enemy...

    (ea like a sieged tank on a cliff hitting your units) and you can't fire back because you can't see it -.-

    what if medic has blind? so single unit would return fire?
    rofl

    such a stupid idea

    the old sytstem is way better
    if you have cover there is a 25% u miss or something





    " also a stupid idea that if you don't have line of sight you can't hit back to your enemy... "

    Just a little reality check there..can you do this in real war? no you cant :o..atleast not accurately

    imo all whining towards sc2 atm should be treated with ignore..when game will come, first 2-3 patches will make mega big changes to the game anyway..


    this is a game
    besides with your argument you could also say the hiding behind cover gives protection

    so still going back to the old bw

    and as far as your argument goes
    if units with HIGH range would attack a unit with low range it wouldn't hit back..
    but this is already in sc1.
    you still have to move towards the enemy to get in hit range

    so why give bonusses then?
    Top of the page   Quote  

    StarCraft II Forum \ different attack .. \ Reply #9
    2 months ago

    OsToJiY

    2
    Top of the page   Quote  

    StarCraft II Forum \ different attack .. \ Reply #10
    2 months ago

    champignones

    2
    the problem is that with the old system they had a little balancing problems, i read in an article that blizzard have a lot of issues with the mutalisk so they said that they released the mutalisk unbalanced cause they couldnt balance it thanks to that damage system who got them in some serious problems and thats why if you play starcraft: original in its unpatched version you will notice mutalisk have diferences in comparing to the actual mutalisk , the problem in the first one according to them was that was quite unbalanced in matter of the damage system.
    This post was edited by its author @ 2 months ago
    Top of the page   Quote  

    StarCraft II Forum \ different attack .. \ Reply #11
    2 months ago

    Da_venom

    2
    but that only counts for the muta
    Top of the page   Quote  

    StarCraft II Forum \ different attack .. \ Reply #12
    2 months ago

    mangicapra

    2
    #10
    I wish you could put some . , and capitals in ur post
    Top of the page   Quote  

    StarCraft II Forum \ different attack .. \ Reply #13
    2 months ago

    myMYM.Sp1ral

    8
    The damage system is one of the few things blizz cant really mess up on. Ofc they are going to update it from SC because if it were the same it would just be another aspect trying to be BW with new units who require new ranges of damage. Give blizzard some credit yo they have made the top 3 rts of all time they arent going to make a pile of shit.
    Top of the page   Quote  

    StarCraft II Forum \ different attack .. \ Reply #14
    2 months ago

    Da_venom

    2
    but the old system was nice and sexy
    this line fo sight shit sucks :D
    Top of the page   Quote  

    StarCraft II Forum \ different attack .. \ Reply #15
    2 months ago

    champignones

    2
    you cant know until you played it, i guess is like an old woman who is used to sweep the house with a broom and when they introduce it the vacuum she will be like WTF is this?
    Top of the page   Quote  

    StarCraft II Forum \ different attack .. \ Reply #16
    2 months ago

    Spec(X)

    4
    Line of sight might be good for hold-lurkers :D Actually it might work amazingly.
    Top of the page   Quote  

    StarCraft II Forum \ different attack .. \ Reply #17
    1 month ago

    Get.Yourgun

    8
    it's all good, it's all good peeps.
    Top of the page   Quote  

    StarCraft II Forum \ different attack .. \ Reply #18
    1 month ago

    ayadew

    2
    How can you say it sucks before you've tried it?
    Top of the page   Quote  

    StarCraft II Forum \ different attack .. \ Reply #19
    1 month ago

    waRmt

    2
    you dont need to play a game before you create an opinion. it can be based on numerous things. Ive never had sex with a guy but i know im not going to like it from plenty of details. same idea for a game, you see and know lots of things and BAM HELL NO SCREW THAT!
    Top of the page   Quote  

    StarCraft II Forum \ different attack .. \ Reply #20
    1 month ago

    SaviorSelf

    1
    whoever made up the rules for sc1 on dmg types...was retarded...

    a tank blast, should kill a rine in 1 hit, a ling in 1 hit, a zeal in 1 hit.
    THEY ARE ALL SMALL UNITS (maybe not the zeal, but if it IS a medium unit, MAKE IT LOOK LIKE ONE)

    a zergling is the size of a dog about...a tank vs a dog...

    i got a super dog, immune to tank blasts, and nukes, and all other things.

    (sarcasm)
    Top of the page   Quote  

    1, 2 

    Forum post

  • Do to others what you would have them do to you.
  • Do not judge so that you will not be judged.

    » Read posting rules in detail

    Reminder: IP addresses for each comment are saved. Offensive posts will be censored. Repeated offenses will result in a warning and/or a temporary lockdown of the account.
  • different attack types \ Reply

    To submit a post, you have to be a registred member. Register an account below the title 'Membership' in the left menu.

    » Top of the page


    GosuBet
    » Upcoming matches
    ~SR~ rE. 24min
    CaStrO NbA 1h24m
    Austria Portugal 1h24m
    AureS uSer 2h24m
    Mind Clay 11h+
    BackHo ZerO 11h+
    » Started GosuBets
    DF)
    vs
    BW-
    w.Evil
    vs
    WoW
    [-]
    » Recent results
    Stork
    >
    dOnGraE
    Tester
    <
    dOnGraE
    Ultraling
    <>
    Handy
    Calm
    >
    Sea
    KaL
    <
    Sea
     

    Poll
    Do you think more events between the Korean pro-scene and the foreign community should be organized? (Example: Spirit Tournament, World-Wide Invitiational) (284 votes)

    Yes, it will help both communities grow stronger!(70%)

    Yes, but it will do very little for both communities or help only one of the two(22%)

    No(7%)

    » 62 comments » Suggest a poll


    eXTReMe Tracker
    © Unlimited Connection HB 2002-2008. Version: 3.32. Page generated in: 0.129s.
    » About  » Subscribe  » Support  » Contact  » Gosu?  » Our banners  » Work with us  » Cookies  » Advertise
    Some Rights Reserved. Contents of this website are subject to copyleft under the Creative Commons Attribution-Noncommercial 2.5 License. » Read more.