I just think the new screenshot ( http://starcraft2.com/screenshot.xml?s=88 ) dreserves a own thread. They done updating that graphics imo. The terran looks way better, less shiny, more sharp edges, etc. The new creep looks good and it also looks like the removed (flattened) the area where the hive meats the ground. I hope Blizzard continues in this direction!
The graphics have been like that for a while now. Heres one of when they released the April Fool's joke. http://vilegaming.com/screenshots.php?id=74
Look at how beautiful the Marines look! :)
Yeah Creep looks WAAAAAAAAAAAAAAY better but they can still improve it's looks ...
what is important to me in this screenshot is the shocking new shit !!!
Notice that Terran has a new buggy or something that has it's gun pointed backwards
Then notice two HUGE zerg things that look like units to me - one of them I thought was a Queen higher tier upgrade but it's not - the queen is also visible in this shot and it's pretty far away from that unit and also looks smaller so I doubt it's a Queen spawn...
and the thing bellow the Hydralisk den WTF looks like zergish Thor to me :D:D:D:D:D:D
...otherwise Hatch still looks like an overinflated pancake T__T
First we have hoverbikes (SC) the epithamie of cool. Now we have buggy's (SC2).
And second on: Two hands on the impalerrifle please. lose the shields. Their not footmen.
i think terran is looking ok now ... but zerg is still too bright ...childish colors ... warcraftish maybe ? ... i like the color tone they used on the "Infestor Pit " building ... the other buildings looks too cartoonish
those marine shield may look like footmen but according to them that is an upgrade, it ups marine hit points so that they can stim early considering that medic was removed, i like better the marine without shield but these guys always find an excuse to put things up or to remove them. (medivacs replace medic cause medic cant cure reapers while jumping the cliffs, etc etc etc)
I don't like how the spawning pool is up from the ground. Looks like some night elf jewlery or something... I hope they change the pool so it's not above the ground.. so tired so it was kinda hard to explain :P But so far I love how SC2 looks, and it just keeps getting better and better.
I took another look at the thing and I also found out that the green building is for banelings - and I think this is the STUPIDEST thing I've seen in SC2 so far ... well maybe not the stupidest but surely it nears the top ... :/
can someone please explain to me why THE FUCKIN HELL do you have to do a different building to further mutate something that already HAS a building...
just make the stupid banes mutate after an upgrade in the spawning pool ... is that so hard ?!?!?! or even make the spawning pool evolve like the Spire----->Greater Spire like in SC ... T____________T
oh... and "infestor pit" is as far from a pit as it could get ... why does it HAVE to be a pit ... or why does the pit have to look like a crab my mom just cooked ?
#19 It's more flashy that way. Having a separate building for ever unit makes the game "look" more appealing to the casual numb gamer.
I just hope that when they do release it someone will make a SC:BW mod. In fact, I'm sure that it would be the first thing the community will get to work on creating.
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Do you think more events between the Korean pro-scene and the foreign community should be organized? (Example: Spirit Tournament, World-Wide Invitiational) (875 votes)
Yes, it will help both communities grow stronger!
(74%)
Yes, but it will do very little for both communities or help only one of the two