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Forums \ StarCraft 2 forum \ Open Q&A with Raistlin
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3 years ago
#21
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OvermindPL
What do you think about requierments? on what computer did u play?
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3 years ago
#22
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deffmenowplease
This is a great thread!
+ I wanna say that Zerg need somewhat of new skills, since they doesnt have much at all in SC1. Will be great
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3 years ago
#23
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carnifex
#22 didnt u read the stuff about the zerg announcement? :) Think there's enough new stuff added so far ;)
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3 years ago
#24
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PornoSatan
How about:

Do the zerglings still have wings in the build you play?
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3 years ago
#25
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edeck
hello:)
what can you say about new upgrades of old terren and protoss units.
Like Marine Zealot Siegetank
did you see something new, something what wasnot mentioned by Blizzard before
Thx ED
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3 years ago
#26
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Scorch
2008-03-12 16:24:05, PornoSatan wrote:
How about:

Do the zerglings still have wings in the build you play?

from the interview with samwise didier (http://sc.gosugamers.net/news/8104):
"It's the same as the wings on the Zerglings, some loved it some did not. Now it's removed."
so i think the wings will be gone soon, if not already.
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3 years ago
#27
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carnifex
I think they have not been removed during th press release but will be removed soon, but Raist will be able to give more detailed info when he's back online :)
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3 years ago
#28
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hRy
Are we gonna see some copies from warcraft 3 with the ALT button to revele the units hp in combat, or still the same as the original starcraft?
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3 years ago
#29
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r.larvae
can you rotate the buildings ? ... like when you select where to build them, can you also decide which direction should the door of it be ?
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3 years ago
#30
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z0rg
2008-03-12 14:13:36, PsychoBaBas wrote:

Zerg seem really vulnerable to zealot attack now that there are no sunken colonies. How can Zerg stop the zealots?


im wondering that too how can zerg defend from hardcore rushes ?
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3 years ago
#31
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a.c.a.b.
What about infest ability did you try it out ?
which buildings did you infest and which ones (if any) didn't work ?
also the new infested terran shoots like a marine and somewhere it was written that it is slow ... doesn't that cripple the swarming aggressive feel of the zerg ?
Rise! Rise! SEPULNATION!!!
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3 years ago
#32
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craftmatic2
I was going to ask about the terran banshee and viking.

How good have they actually turned out to be for each matchup?

In theory, at least as I saw it several months ago, TvT should degenerate into banshee, tank, turret, viking vs banshee, tank, turret, viking. Obviously depending on map.
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3 years ago
#33
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Raistlin (Head Administrator)
Do you had fun to play SC2?
- I haven't had this fun playing a computer game for years. It has everything StarCraft 1 had and a lot more. Pure joy.

Is it a noob-friendly game ? ( easy to master )
- I would say it is up to par with StarCraft 1. Easy to learn, but a lifetime to master.

Did you test the game at the fastest speed? Is it fast enough like SC1?
- I played in two speed modes: normal and faster. I saw some Blizzard developers playing on Fastest as well. The speed feels just as fast as in SC1, and when playing Fastest it actually felt even more fast.

I believe that , so far, we haven't a chance to see a psi storm in battle - eiher on some videos nor at screenshots. Have u seen this might of templars in action?
- Yes, I have. The High Templar's Psi Storm was a bit disappointing, as it looked more like you simply placed an electronic field over some units. I think they could work a lot on the animation and design for the Psi Storm. But on the other hand, having it as clean and easy as possible removes all the whine on it being "cartoony, splashy and too colorful".

Zerg seem really vulnerable to zealot attack now that there are no sunken colonies. How can Zerg stop the zealots?
- Well, the Zerg still have the Queen who might not be much of an attacker in the beginning, but her Swarm Clutches work as a static base defense, plus you can tech up quite fast to Roaches which can handle Zealots quite well. I would say that Zerg is actually harder to rush than before.

----------

I am off to grab the plane back to Sweden now, I don't have time to answer any more questions for now. I will try to answer as many as I can when I come back. : )
Raistlin, Head Administrator
This post was edited by its author @ 3 years ago
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3 years ago
#34
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Trizzek
2008-03-12 18:48:02, blinktown2 wrote:
can you rotate the buildings ? ... like when you select where to build them, can you also decide which direction should the door of it be ?

My guess is that it's like in WC3, that the units pop out in the direction the rally point is set to. Ie, if your rally point is north of your building units will pop-out on the north side. I don't know for sure obviously.
~ Born to Lose - Live to Win. ~
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3 years ago
#35
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esx_raptor
2008-03-12 20:33:22, Raistlin wrote:
I would say that Zerg is actually harder to rush than before.

Dang! If sAviOr had just known this when he played against bisu ¬¬
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3 years ago
#36
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InoX.ArG
Thx Raistlin :) ur answers make me wait the game harder than before ;p
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3 years ago
#37
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r.larvae
#34 ok, but the objective of the question was for building walling ... thats why i asked
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3 years ago
#38
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KpXDuffMan
going off of #16 dont the marines have bayonets? and if they do how did those function during game play? are they worth it? or is it safer to do the traditional hit and run style?
AHHH Hungry Hungry Hippos!!!
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3 years ago
#39
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ratinpink.466
Do u think SC2 will be more nob friendly than orginal sc?

as I was late into scbw I was raped every game I played and I have played all of blizzards game series and alla RTS games I could come over soo I though I practice hard and soo I would manage fine (1on1 games), BUT SO WRONG I WAS, as I said I was raped :P

but my previus question :) manly how nob friendly is SC2 if u can answear that in this state.
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3 years ago
#40
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akzent
Starcraft 2 is now 3D. Did you feel any lag whatsoever? Do you think if this game was to play on a slow computer, do you think it will handle SC2?
KoReAN PRIDE!!!!!!!!!!!!!!!!!!!!!!!!!!
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