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Forums \ StarCraft Strategic forum \ Short Question Thread
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Lord_of_Chaos
Short Question Thread (43730 reads, 328 replies, 4 years ago)
This thread are for short questions that doesn't really create a discussion but can be answered by a single short sentence really. Creating threads like that seems so pointless, but since some ppl got very short questions it's kinda evil to ban (the questions, NOT the posters! lol) them lol.

Anyway, I want single short questions in here, nothing else. If you have many short questions, that might warrant a thread of its own (especially if they have a common theme).

Example 1: http://sc.gosugamers.net/thread/195831
Example 2: http://sc.gosugamers.net/thread/195704
This post was edited by a forum moderator @ 4 years ago
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4 years ago
#1
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EmprorPalpatine
sweet, I like this idea.

Marine damage < larva armor, yet enough marines can kill a larva. Howzat?
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4 years ago
#2
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BoA)Whyte(
they always deal some dmg by attacking a larvae, it's partial damage, but as more marines shoot, the bigger the damage is (it's adding up). i can't really tell how big the damage is, needs some calculation, but i think it may be 0,5 per one shot.
GG.net has very sucky signatures.
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4 years ago
#3
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blane625
Anyone know the max number of units that can be recalled with one recall?
A lost battle is a battle one thinks one has lost. -- Sartre
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4 years ago
#4
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Lord_of_Chaos
#1, minumum damage dealt, even if armor is 500 vs a drone's attack, is always 0.5. A larvae got like 20hp, right? Or I dunno.. Let's say it has 20 anyway. Meaning it will take 40hits to kill it (not counting in life regeneration). Which is not that much..
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4 years ago
#5
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tellur
Can be recalled ENEMY's and ALLY's tanks in both siege and nonsiege mode to ur own base for example?
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4 years ago
#6
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afktillwinlotto
How do you micro marines against 2 lurkers on a ramp?
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4 years ago
#7
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Trizzek
2008-01-13 20:07:03, fear)bazzoom( wrote:
How do you micro marines against 2 lurkers on a ramp?

Send one in first to draw fire, preferebly with Matrix on it!
~ Born to Lose - Live to Win. ~
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4 years ago
#8
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EmprorPalpatine
interesting, didn't know you could have non-integer health
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4 years ago
#9
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cyronc
#8 starcraft actually DOESNT use noninteger values!
to be correct: the in-memory stats of hp/dmg etc. are proportionally much higher than the ingame shown values(they are calculated by [actual integer number] DIV [some constant]..

(DIV means division without rest | a/b=x,yz.... -> a div b = x)
im not up-to-date to the proportional factor value, but IF i remember correctly its 4

sry for being not too sure about the value cuz i aquired that info quite some time ago
<some lazy guy from austria>
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4 years ago
#10
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Lord_of_Chaos
2008-01-13 20:27:57, Trizzek wrote:
2008-01-13 20:07:03, fear)bazzoom( wrote:
How do you micro marines against 2 lurkers on a ramp?

Send one in first to draw fire, preferebly with Matrix on it!

or +1 armor can work too if you got enough to kill the lurkers quickly anyway.
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4 years ago
#11
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Gaaruuga
if I remember things correctly ensare affect the afflicted units attack speed aswell as movement speed, does any1 know by exactly what numbers?/percentages?
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4 years ago
#12
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Lord_of_Chaos
http://p200.ezboard.com/ftsunamisstrategyforumfrm1.showMessage?topicID=222.topic
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4 years ago
#13
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Saline
#5, enemy units cannot be recalled. But you do bring up a few interesting questions that never really reach the point of being viable questions anyway:

1. Can you recall your ally's units? (I'm guessing no)

2. Suppose you mind control a terran and end up with some tanks. Can you recall a sieged tank, and will it remain in sieged mode?
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4 years ago
#14
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Lord_of_Chaos
yes you can recall sieged tanks if you have mindcontrolled them.
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4 years ago
#15
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wgt-baal
So is it possible in team melee mode then?
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4 years ago
#16
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HellOw-
yes, Every unit you have can be recalled, in every mode (siege/unsieged, etc) except burrowed units.
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4 years ago
#17
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Saline
OK, here's another very set-up recall question:

Suppose you have two arbiters, one at location A and one at location B. Your army is at location C. You perform the following two operations in rapid succession:

1. Arbiter A recalls Arbiter B.

2. Arbiter B recalls army.

Will Arbiter B's recall complete successfully, and transport units from location C to location A?
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4 years ago
#18
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LuDwig
little question:will i never be pro?
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4 years ago
#19
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RedxRum
2008-01-16 06:23:02, Saline wrote:
OK, here's another very set-up recall question:

Suppose you have two arbiters, one at location A and one at location B. Your army is at location C. You perform the following two operations in rapid succession:

1. Arbiter A recalls Arbiter B.

2. Arbiter B recalls army.

Will Arbiter B's recall complete successfully, and transport units from location C to location A?


If i get this right then yeah it will..Arbiter a uses 150 energy to recall b,and b uses 150 on army..so yeah it works

QUESTION : Can you recall statis'd units?
QUESTION2:Can you recall a ghost that is painting a target for a nuke?
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4 years ago
#20
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mFp_hammer
Yes you recall the ghost but the nuke is lost :(
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