| Forums \ Strategic forum \ TvZ: Lurker rush | |
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1 year ago
Arirmind |
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| (1105 reads, 23 replies) | |
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If zerg goes 2 hatch lurker rush. Which are good counters? When is good time to make and expo? Can terran defend against lurkers is he goes FE? I have heard that bunkers should solve problem. But lurkers outrange bunkers! without range upgrade of course, but usually there is no time for range upgrade, stim only. Especially if terran makes an expansion. Also if expanding is out of question. When it is safe? i mean if zerg for some reason doesn't attack. Should i wait for one tank with siege? is it enough? or more? So different counters for 9 pool 10 ovie 13 hatch 13 gas 16 tech lurker rush? |
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1 year ago
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blane625
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1 year ago
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BoxeR_Micro
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1 year ago
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kolozaiur
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1 year ago
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KhanViC
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1 year ago
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mcarthur
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1 year ago
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bloodyhawk2005
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1 year ago
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exigent
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1 year ago
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iluona
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1 year ago
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intromusicterran
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1 year ago
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alclone
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1 year ago
#11
a.k.a
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1 year ago
#12
a.k.a
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1 year ago
#13
Lord_of_Chaos
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1 year ago
#14
iLLusioN.ReW
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1 year ago
#15
Lord_of_Chaos
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1 year ago
#16
Arirmind
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1 year ago
#17
NrG.Shiney
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1 year ago
#18
iLLusioN.ReW
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1 year ago
#19
SCTV
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1 year ago
#20
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TvZ: Lurker rush \
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