Advertisement
 

Membership

 

Advertisement

 

Search

 
Forums \ StarCraft II Forum \ new units infos
1, 2 
Information
1 year ago

Nb.Crackling

new units infos (2091 reads, 21 replies)
this was on the blizzforums right with the new video..


Zealot: Zealots are the standard infantry unit of the Protoss from starcraft. Still equipped with a pair of glowing psionic blades for melee combat, the zealot will now charge the enemy to close distance with ranged units quicker than before.

Stalker: Stalkers are a new type of dark dragoon. Theyre fast moving and lightly armored with a powerful anti-air and anti-infantry weapon, but their secret weapon is there blink ability that will allow them to teleport anywhere in visual range in an instant.

Immortal: A new type of heavy dragoon, the Immortals will be equipped with a shield that activates only when hit by heavy weapons like Siege Tanks, making them excellent for assaulting heavily defended positions but weak against raiding parties with light weapons.

Observer: The invisible flying eyes of the Protoss are back. We can confirm they'll be in the game, but further details are shrouded in secrecy.

Colossus: True to its name, the Colossus is an enormous four-legged walker that rakes the ground with a heavy beam weapon. They will be extremely effective against small swarming units like Zerglings or Marines -their beams target one unit at a time, and instantly sweep to a new target when the first is destroyed. Using their long legs, they can step up and down ledges with ease.

Phoenix: When its standard fighter weapon won't do the job, the Phoenix will be able to activate its overload ability to damage all enemy air units nearby, which also disables the Phoenix itself for a few moments. If the overload doesnt demolish the enemy you'll be a sitting duck.

Phase Prism: .The new Phase Prism will act as both a troop transport and a mobile power pylon allowing you to restore functionality to a base when your pylons are destroyed by raiders or when you build away from your base. Combined with the warp-in tech,you'll be able to use them to create and army anywhere on the map.

Warp Ray: These flying weapons inflict additional damage the longer they fire on a single target as they bring as they bring more beams online, which will make them extremely powerful against large targets like Battle Cruisers and structures. Their focused fire makes them vulnerable against small anti-air units like Marines.

High Templar: The High Templar is back and he'll bring his powerful psionic storm area attack with him. But hes gotten a handy new power, he'll be able to create a force field to trap enemy units temporarily or create barriers. Blizzard testing has revealed some extremely effective bottlenecks tactics using him. The ability to say you cant go there anymore will be very powerful.

Dark Templar: Just like in the first game the Dark Templar is a stealth unit that wreaks havoc to any force foolish enough to leave home without a detector. Any new special abilities have yet to be revealed.

Twilight Archon: Blizzard hasn't exactly worked out what its doing with the Twilight Archon in terms of his powers. But the team promises that he will be just as powerful as he was in starcraft 1.

Tempest: The Tempest is a dark carrier with a disc fighter and a strong shield that activates when attacked from the ground. It will have no defense whatsoever against air units.

Soul Hunter: Soul Hunters are anti infantry units that float around on hover boards and suck the souls out of enemies. The more souls they consume the more powerful they get, going from firing one beam at a time to three. They'll be effective against organic units but practically useless against robotic units like the Protoss own reaver.

Reaver: The armored slug like Reaver artillery is as nasty as ever. While we didnt see any upgrades abilities, we witnessed a new version of the old Reaver drop attack (putting one right in the middle of an enemy resource collectors and watching the fireworks) when combined with the Pase Prism.

Phase Cannon: This stationary base defense is no longer stationary. The Phase Cannon can now convert into energy form and relocate and redeploy as long as you stay in a pylon power range. But if the pylon is destroyed while the cannon is in energy form it'll go poof.

Star Relic: When it comes to casting spells the Star Relic makes the High Templar look like an armature. It'll be able to create a cloak field that will conceal even buildings, and fire a fusion beam that slowly damages a target until it dies -and when it dies it'll explode and cause damage to everything around it. Remember the larger the target the bigger the boom.

Mothership: At the top of the tech tree you'll find the Mothership. It comes equipped with a time bomb field that stops incoming projectiles, matrix style, in mid air. When the field shuts off, all missiles will fall harmlessly to the ground. Like any good mothership, it'll be able to fire devastating Planet Cracker beam straight down to annihilate ground units below. Finally it will be able to generate a mini nlack hole to suck enemy air units into oblivion. Theres nothing quite like watching a fleet of enemies battlecruisers circle the drain!


-----------

this pic was the avatar of the blizz guys confirming in blizzforum that video isn fake etc



maybe is those star relic???
Quote  
 

1 year ago
#1

NumbSchiller

  2
Source? Link pls!
Top of the page   Quote  

1 year ago
#2

O-Jay

  3
i really hope that avatar thing isnt a hero for sc 2 ^^
Top of the page   Quote  

1 year ago
#3

mJ.RaDiX

  2
2# me 2 ^^
Top of the page   Quote  

1 year ago
#4

OvermindPL

  2
eee how do you know this? and where did you saw the Dark Templar?
Top of the page   Quote  

1 year ago
#5

wo0py

  2
I'd like heros.. but only in the SP not in the MP..
Top of the page   Quote  

1 year ago
#6

Pulimuli

  6
Heroes in Single Player is pretty obvius...
Top of the page   Quote  

1 year ago
#7

ZZZabioreCiButy

  2
Star Relic mmm ^.^
Top of the page   Quote  

1 year ago
#8

Snotty

  4
That avatar should be the HT ,Star Relic may be the new Arbiter since it's able to conceal other units/buildings.
Top of the page   Quote  

1 year ago
#9

zalost

  2
OMFG TEMPEST ONLY SHOOTS GROUND THE FUCK YOU DOING BLIZZARD ,,MANN GODDD JEEZ OMFG GRRR RAWR BARK BARK WOOF WOOF!!
Top of the page   Quote  

1 year ago
#10

PredY

  5
toss pretty imba! :)
Top of the page   Quote  

1 year ago
#11

Laverick

  1
2007-06-14 17:32:23, Zalost wrote:
OMFG TEMPEST ONLY SHOOTS GROUND THE FUCK YOU DOING BLIZZARD ,,MANN GODDD JEEZ OMFG GRRR RAWR BARK BARK WOOF WOOF!!


Tempest shoots air too, but its shield doesn't stop air attacks. Like how the Immortals shield does little to stop reaper attacks.
Top of the page   Quote  

1 year ago
#12

BoA)Whyte(

  2
#10 at long last !
Top of the page   Quote  

1 year ago
#13

NacktNasenWombi

  4
#10 dont talk about balance without knowing anything about costs/time for building and other races...
Top of the page   Quote  

1 year ago
#14

KhanViC

  4
lol people will always say imba.. when we know protoss's whole tech tree and little about the other races

they're individualizing each race to be even more unique, and i can say they did a good job for protoss... i'm anxious to see terran updates tho
Top of the page   Quote  

1 year ago
#15

Nb.Crackling

  2
source: http://www.battle.net/forums/thread...p=1&#post190985

and



http://www.battle.net/forums/thread...al&t=190788& p=2
Top of the page   Quote  

1 year ago
#16

quasi

  1
Soul Hunter is the only unit I'm not pleased with.

Too much like Command and Conquer units going up ranks for killing certain amount of units, whatever. I think that's just something Starcraft should stay away from.
Top of the page   Quote  

1 year ago
#17

Nb.Crackling

  2
imagine new cloacked canons canrush with phaseprism ;;;

or u upload some units into phaseprism inlcuding a probe, drop them hidden at opponent main, make your prism a pylon, get cloacked cans and start warping units there :D:D
Top of the page   Quote  

1 year ago
#18

k_Soze

  1
I don't like the soul hunter idea either :/ maybe if it was something like warp ray's ability it would bearable. And i would very much wish like that DT was just a DT. It could be the only unit with no strange magical abilities.
Top of the page   Quote  

1 year ago
#19

Senix

  3
I just hope that they dont give EVERY unit some abilities... oh and I dont like thise Soul Hunters either. Not creative and a really cheesy name .. come on Blizz you can do better than that.
Top of the page   Quote  

1 year ago
#20

Snotty

  4
Nah I like the Soulhunters but they seem pretty strong (least on that vid) The idea of ranking is nice (if they don't make it for all units) ,after all we have a kill counter in bw don't we ? So now we put it in use. But the new carriers seems too weak. Just check the first time we see em. Several Tempests attack a terran base with 2-3 turrents and couple of marines ...and one dies. I was like WTF DUDE ?! Can't put my mind how come it died so fast (having in mind it has strong antiground shields) It was either damaged with low hp or Blizz have to work with balance.
Top of the page   Quote  

1, 2 

Forum post
  • Do to others what you would have them do to you.
  • Do not judge so that you will not be judged.

    » Read posting rules in detail

    Reminder: IP-addresses for each comment is saved. Offensive posts will be censored. Repeated offense will result in a warning and/or a temporal lockdown of the account.
  • new units infos \ Reply
    To submit a post, you have to be a registred member. Register an account below the title 'Membership' in the left menu.

    » Top of the page