Zerg got nerfed in the fifth patch
Posted by Lasse "Enron" Engen 1 year ago
Hydralisks and infestors got nerfed as well as the protoss' warp gates' buildtime increased. No changes for terran in the fifth patch for the StarCraft 2 beta.Balance changes
Protoss:
Cybernetics Core:
- Warp Gate research time increased from 60 seconds to 140 seconds.
Zerg:
Hatchery/Lair/Hive:
- Burrow research time increased from 50 seconds to 100 seconds.
- Burrow research cost increased from 50 Minerals and 50 Vespene Gas to 100 Minerals and 100 Vespene Gas.
Nydus Network:
- Nydus Worm build time increased from 10 seconds to 20 seconds.
Hydralisk:
- The delay between attacks has been increased from 0.75 seconds to 0.83 seconds.
Infestor:
Neural Parasite has been redesigned:
- The limited duration of 10 seconds has been removed.
- Can no longer target air units.
- Cast range decreased from 9 to 7.
- Burrowed Infestor move speed decreased from 1.5 to 1.
- Infestor life decreased from 120 to 90.
- Infestors that are burrowed now have the same threat level as above-ground units for the purposes of automatically acquiring targets.
Bug fixes
- Fixed an issue with High graphics settings that could cause particles not to render.
Protoss:
Cybernetics Core:
- Warp Gate research time increased from 60 seconds to 140 seconds.
Zerg:
Hatchery/Lair/Hive:
- Burrow research time increased from 50 seconds to 100 seconds.
- Burrow research cost increased from 50 Minerals and 50 Vespene Gas to 100 Minerals and 100 Vespene Gas.
Nydus Network:
- Nydus Worm build time increased from 10 seconds to 20 seconds.
Hydralisk:
- The delay between attacks has been increased from 0.75 seconds to 0.83 seconds.
Infestor:
Neural Parasite has been redesigned:
- The limited duration of 10 seconds has been removed.
- Can no longer target air units.
- Cast range decreased from 9 to 7.
- Burrowed Infestor move speed decreased from 1.5 to 1.
- Infestor life decreased from 120 to 90.
- Infestors that are burrowed now have the same threat level as above-ground units for the purposes of automatically acquiring targets.
Bug fixes
- Fixed an issue with High graphics settings that could cause particles not to render.
| Links |
| Battle.net - Source |
| this is just sad ;/ even if i knew that something would happen to zerg ;| go nerf thor, cough morrow! |
| OMG my Warp Gate : ( why so long 140, 100 will be oki -.- |
| OMG PvP will be bearable finally! |
| Finally TvP will be easier but still it's not enough Still waiting for fixing that Freeze bug. Seriously annoying me. |
| finally you nerf the zerg. YES! |
| zerg finally nerfed? YES. omg omg omg :X:X:X:X |
| agree with striker |
| thx for warp gate no more cheesy build in tvp ;) |
| i guess the patch it's not still available for EU. it doesn't update for me ;[ |
| #8 Yep that was always used on Scrap Station. Hate that map. #9 +1 |
| is this what you call a nerf? Hydras are still as good as before lol.. This wont change much |
| Correct this is only for the US, but maybe tonight we will have it or tomorrow, who knows? :D But I feel the nerfs to zerg is a little...too much. Why nerf burrow? not needed. Haven't used infesters my self but now I'm definitely not going to use them in the future :D Hydra nerf, mjeh it's okay I guess, even though zerg will have a lot harder time vs toss. and my sweet sweety nydus worm whole useless now :( :( :( |
| only a noob would say nydus is useless tbh.. |
| #13 He said now since it took more time but still I thin it's not useless since I'm getting owned by it sometimes |
| Please use this thread to talk about patch: http://www.gosugamers.net/starcraft2/threa d/502840-patch-5-thread |
| Looks like I'm going to have to start playing Protoss. |
| Nydus needed nerf. It was too hard to spot it and kill it in under 10 seconds. |
| Sure it needed but it aint useless by far |
| poor warp gates.......... |
| Hydralisks needed a nerf.. |
| mutas need nerf |
| Woooow what a huge nerf on the hydralisks, amazing! |
| omg hydras will be useless now!!!!!!!!! |
| #1 LOL :D go buff thors! man this patch makes me cry :'), im so happy haha |
| zerg is such a bad race... protoss is too easy tough |
| The hydras still work in ZvP, they are still good. I think they needed some nerfing :) I have played 3 or 4 ZvP tonight and i definetly feel that it's more balanced now. The thing that irritates me is that they are lazy ass slow :) But i guess that's also needed. One have to scout better instead, i guess. |
| "The limited duration of 10 seconds has been removed. " Now you can use it like mind control to build CC with terran with parasited SCV. |
| maybe some rouch balance? like 8dmg normal +8 light for example.... there is no hard counter for them in early mid game |
| Mutalisks are still the strongest anti-ground units ever among the 3 races. I thought they would get a nerf but... Well maybe not worth the trouble? |
Mutalisks are still the strongest anti-ground units ever among the 3 races. I thought they would get a nerf but... Well maybe not worth the trouble? Can be countered easy. These changes are retarded. Nerfing Infestor that was underused and Hydras that were Glass Cannons and died to any AoE... Also, making WRONG nerf to Warp Gates, What the Hell?????? And yeah, Nerf Burrow that is TIER 2 upgrade, haha, seriously... maybe some rouch balance? like 8dmg normal +8 light for example.... there is no hard counter for them in early mid game Both Marauders and Stalkers kill Roaches pretty well. |
| Zerg nerfed too much? Are you joking? Why didn't they nerf Imbaches and Mutas? |
| why did they touch the nydus?!..now it's almost useless! *sigh!* |
| so hydralisk gets nerfed, but not roach? |
| Roaches aren't imbalanced, if you don't know how to counter it, that is your won problem. |
| #34 I agree. It's like saying Mutalisks are imbalanced becouse you can't stop them with tanks >.<!! By the way.... I think they forgot something in the Infestor: - Now it's Tier 1 unit. - Costs 75 mineral and no gas. This way I prob keep on using them :D!! PD: I agree with hydra + nydus nerf. |
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