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Revised Options: NWL Bracket format? (383 votes)

4 (1v1) and 1(2v2) bo3(38%)

Winners/Korean (1v1)bo7 Winner Stays(36%)

5(1v1) and 1(2v2) bo3 with Ace bo1(17%)

3(1v1) and 1(2v2) bo3 with Ace bo1(7%)

SC2 Battle Report 3

That's right! It's the third Battle Report, not much else to say about it. You can follow this link to watch it! The video actually starts you at like minute 10, but just rewind it and you're good to go like a Taco Bell quesadilla.

You can also try this if the first link doesnt work.

I'm pretty positive this is an early leak, so I believe you could probably wait until the official release tomorrow? But I've always enjoyed opening my Christmas presents early, so why stop now?

It is, in fact, a Protoss v Zerg on a map we've never seen before called Scrap Yard, so this should be fun. Dustin Browder and Robert Simpson are commentating, as usual, so they'll keep you posted on everything happening in game.

This is, by far, the best Battle Report so far. Although some of the renders are old (infestor/spawning pool), you get to see a ton of the higher tech units that we've been dying to see in action.

Heard the Phoenix was fast? Just wait until you actually see how fast that sucker is. We see how effective Nullifiers are in the early game, Infestor mind control, tons of warp in, blink micro, Immortals, Roaches, and more.

Still no Dark Templar though -_- I want to see a beam scythe SO bad it hurts my soul.

Hope you enjoy, and leave comments in the section below on your thoughts!


Links
Viddler - Awesome site with fast download and HQ
Eurogamer - Very cool gaming site
Information
Posted by: Morrell "mOnion" Munyon
Date: 7 months ago (Updated: 7 months ago)
Comments:
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comments
7 months ago
#1 OminouS 7
Wtf is those green pylons?
7 months ago
#2 royal2384 1
oh sweet nice find!! your my new favorite person! this is the best Battle Report by far!!
7 months ago
#3 even_ope 3
:o
7 months ago
#4 royal2384 1
the green pylons are called obelisks, formerly know as Dark Pylon, they can buff probes for a short time to make them mine faster, they also had an ability that could cloak a single unit but that has been scrapped
7 months ago
#5 PuertoRican 5
Some people in the Battle.net forums said this is a old video, due to the skins on the buildings, like the spawning pool for example, it was from over a month ago before they updated it.

I'm not sure if they do a fresh game one day, and upload it as the Battle Report the next day, but hopefully they do it that way so we can see all the updated units and skins.
7 months ago
#6 OminouS 7
#4 ok thx for answer, do they provide 8 psi like regular pylons aswell?
7 months ago
#7 mOnion 2
#5
apparently they have like an archive of games and they just pick one that's good.

in the last battle report the infestor render was old as well, but the spawning pool render was the new one, so it just depends on when the game was played.
7 months ago
#8 OminouS 7
Btw I feel bad that Z got the MC.

That is such a pimp spell/ability, although it's not cost effective in BW (maybe vs Carriers, pimpest play any1? ;)
7 months ago
#9 mOnion 2
i like how the Z always loses b/c he goes 2 hatch for like 15 minutes -_-
7 months ago
#10 royal2384 1
I believe that the Obelisk does all functions of a Pylon but with the additional abilities
also hacheries are important but not nearly as important as in the original due to the queens ability to spawn larvae and you can make as many queens as you want
also THIS WAS AMAZING!!
7 months ago
#11 ama 5
good ~
7 months ago
#12 Ge.Ge 3
great game and a very nice surprising ending : )
7 months ago
#13 pN.sonny_c 3
10x for news gg.net crew
7 months ago
#14 NaW-Ptak 4
Great play by toss but very bad from zerg...i played sc 2 around 3 games last year and i think i played 5x times better then this zerg...he use 2 units whole game...
7 months ago
#15 Tr00per 2
Cool battle report. David Kim(protoss) might be the next best thing in SC 2
7 months ago
#16 Spook 4
is it me or does gameplay seem really stiff?
it doesn't have the same fluidity that sc1 has
7 months ago
#17 royal2384 1
@Spook
care to elaborate?
7 months ago
#18 Priest 1
this was riddiculus, i just cant stand it. what to fuck are those force fields? why zerg has mc?wtf is wrong with this lattern?
And the commentary. Just HGAHAHAHAHA. Did Dustin Browder and Robert Simpson ever play sc? I bet theyre D or D- cause they GOT SO FUCKING AMAZED BY PROBE BLOCKING HATCHERY AND HARRASSING DRONES AT MAIN zOMGFZGZGZ
7 months ago
#19 royal2384 1
@Priest
all these abilities are subject to change, they will either get scapped or if they stay u can be sure that they will be utterly balanced
also if you have ever seen Dustin Browder when he talks about starcraft then u would know that he always gets overly excited about anything and everything to do with it, its just how he is and i like his enthusiasm. also the enthusiasm makes for good commentary imo
7 months ago
#20 Tr00per 2
imo the commentary is great.
7 months ago
#21 CoL_Drake 3
#18 u seems very very stupid
7 months ago
#22 142536 2
force field + zealots in main = fucking imba... its just to block of the ramp and then harass with zeals.. GG!
7 months ago
#23 charon 2
I am probably not going to fit into this hype discussion, but this BR was boring, extremely boring. The gameplay seem to be slow, I dont like how units were grouped into lines while they cross the map, map was too narrow. commentary was overhyped (yes it is embarrasing how every stupid move was commented as super cool..... boxerlike and pimp) I didnt see anything so fancy (except maybe baneling ambush)
The only thing I liked was how beams were simplified for protoss so now it does no look messy.
7 months ago
#24 royal2384 1
ya i feel that force field should be a channeling ability? kinda iffy on that one, but it def needs to cost more energy to cast b/c it seemed as if they almost had infinite casts
7 months ago
#25 Worked 4
can someone explain what they meant by the yellow minerals and how they give you more minerals? If there will be expansions with 'super' minerals every game will just be a battle to get that base -_-;
7 months ago
#26 GmAjnA_BOY 3
it looks pretty good imo , but the mind-control thing dosnt fit here -.-
7 months ago
#27 )CioTTo( 1
queen can fly? lol
imba phoenix
7 months ago
#28 wolf4o 1
looks like a new game not like sc1 -.-
7 months ago
#29 tenshu 3
Seems much better than the first versions. But I still think there is too much micro compared to macro
7 months ago
#30 PredY 5
that was great, i loved it. David Kim is really good. I can't understand why you want it to be like sc1. This is a new game and it seems to be micro oriented and sneaky(some burrowed units can move, these gasses over which you cannot see, watch towers, gold minerals, morphing units, statis fields and so on..) which is superb. love it. BTW AWESOME SPACE MAP
7 months ago
#31 royal2384 1
#25 They are high-yield minerals that give either 8 or 10 minerals each, cant remember exactly, compared to the normal 5.
#28 It is a new game...
#29 Ya, but Starcraft 1 used to be alot more centered around micro but the metagame is always moving and it evolved into a much more macro-based game too
7 months ago
#32 Blast0r.DwMT 3
Why doesnt blizzard update the SC2 website seen plenty new units in that match yet they not on the site :S
7 months ago
#33 iFU.Ahzz 7
why are the players always so damn shitty? They ruin these battle reports. Take ANY good SC gamer, let him play for 3 days, and he will play 10x better than these warcraft 3 noobs.
7 months ago
#34 LML (GosuCrew) 20
that page sucks really bad, give me the original link plz-.-
7 months ago
#35 LRM)Sweeper 4
looks like shit ... really :(
7 months ago
#36 tenshu 3
#31

Point taken. Might also be because they were so close to each other and the passages were that small.
7 months ago
#37 MaybeNextTime 3
David Kim is decent (probably like C right now). I guess his opponents are not challenging (especially Matt Cooper; he got steamrolled in BR1).
7 months ago
#38 dacore 2
no hts, no storms :(

but MC for zergs?
7 months ago
#39 MetalCharling 5
haha zerg with mind control! sweet Some really nice moves in that game, to bad z always loses
7 months ago
#40 Solum 2
Map looked a bit like paranoid android

Mechanics and stuff looked better than on BR2, yet still i dislike a bit on the mindcontrol. Also like someone said Nullifiers need some kind of delay on their forcefield and a little bit more of energy cost, but that will most definitely change in the beta.

Overall, very good blizzard
7 months ago
#41 glodnamoszna 1
Protoss imbah~
7 months ago
#42 Malcolm 2
Have you seen nullfilers range? omfg. Awesome. And forcefields are one of the best things ever in a RTS.
7 months ago
#43 Spec(X) 4
Jesus so many new things and being made and scrapped at the same time... I wish they include every single unit scrapped on the map editor, SCII's ums' gonna be amazing. I see that SC2 is still a fast pace game ^^ AWE-SOME.

Btw, how does neuro virus control a robot? :S
7 months ago
#44 LeiVen 2
#28 agree how bad :(
7 months ago
#45 tagdiablo 1
#44 and #28


I agree that sc2 does look alot differnt looks lkie the pace is alot slower now to make up for graphics does anyone agree with me?
7 months ago
#46 Corvi 2
liked it a lot. by far the best report so far.
7 months ago
#47 get.yourgun (GosuCrew) 8
Very nice game! I think that game was heavily focused on micro cause that was what they wanted to show, and that map wasn't so mineral heavy either so I think all of that playes in when it comes down to what kind of game you'll get.

Much like Starcraft I think. I like it :).
7 months ago
#48 royal2384 1
i dont really know what yall are talking about when u say that the pace is slower. could u elaborate more on that?
imo it looks like its even faster paced. you start out with 2 more workers and mobility for all races is like quadrupled
7 months ago
#49 Da_venom 4
was a boring br3

it seemed SO PLAYED with FIXED winner

they ain't adapting at all

i bet dustin is just david kim in those br's and the other guy is the loser each time

:>
7 months ago
#50 SpaNiarD 2
great ending with 3 attacks at the same time in different places
 

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